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國小休閒教育者的願景:個案觀點

A Case Study on the Vision of the Elementary Leisure Educator

摘要


本研究旨趣在於探究國小教師對休閒教育融入課程的願景,因此採隱喻抽取技術,針對曾將休閒教育設計於己身課程中的嘉義縣U國小A男性教師,進行圖像深度訪談,蒐集其內心的想法與感覺,並繪製個人的心智地圖。研究歸結,此國小休閒教育者的願景包括:「實地踏查」、「行銷家鄉」、「同化他人」及「學會解決問題」等面向。文末根據此歸結提出二點建議:一、休閒教育融入國小各科教學有其效益,產官學界應共同研擬將休閒教育正式融入課程之綱要;二、學校各單位應責無旁貸,協力給予教師行政支援,以提升正向學習力的課程發展。

並列摘要


The purport of this study is to explore the elementary school teacher's vision of leisure education merging into courses. In order to achieve a deeper understanding of the thoughts of a male teacher A from U Elementary School in Chia-Yi County who had the leisure education curriculum designed. This study used the Zaltman Metaphor Elicitation Technique (ZMET) to collect the participant's thoughts and feelings induced from the photos. The participant also had to explain the connection among photos and draw a personal Mental Map. This study found that the vision of elementary leisure educator includes "field survey," "marketing home," "assimilating others" and "learn to solve problems". Finally, two recommendations are proposed to the relevant units. First, the educational authority should set the policy and strategy of emerging elementary curriculum and leisure education. Secondly, school units should pay attention to "leisure education" to bring a positive impact on students, and thus give teachers administrative support.

參考文獻


顏妙桂(2002)。九年一貫課程綱要休閒教育內涵之探討:從能力指標分析。公民訓育學報。12,33-58。
吳百祿(2002)。掌握學校願景理念,開創願景領導契機。學校行政雙月刊。19,127-138。
劉明德、方之光、張裕幸、謝佩如(2007)。運用隱喻抽取概念技術(ZMET)來建立線上角色扮演遊戲玩家的共識地圖。中山管理評論。15(3),667-696。
劉子利(2001)。休閒教育的意義、內涵、功能及其實施。戶外遊憩研究。14(1),33-53。
Emily, Eakin, “Penetrating the Mind by Metaphor,” The New York Times, Arts and Ideas Section, 23 February, 2002.

被引用紀錄


曾珮君(2016)。以英語休閒活動探討國小學童英語學習動機對學習成效之 中介效果〔碩士論文,朝陽科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0078-1108201714031818

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