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  • 學位論文

體感虛擬實境視知覺學習輔助系統應用於視覺動作整合遲緩兒童之研究

Study on Application of Game-Based Motion Sensing Training Systems of Children with Visual-Motor Integration Delay

指導教授 : 陳以德
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摘要


視覺動作整合遲緩的兒童通常在學校活動、成績上有較差的表現,同時也缺乏日常生活的部分能力,這類負面的學習經驗與成績可能導致孩童的社交與情感發展問題,因此針對視覺動作整合遲緩的治療是必須的。除了解決學業問題外,治療的主要目標是提升兒童在日常生活上的能力以讓未來受到的影響降到最低。然而當前的治療往往著重在運動功能的發展,鮮少顧及到視覺問題,如手眼協調的能力;又或者是訓練手眼協調功能的治療往往缺乏難度的調整,無法匹配孩童的程度調整難度。有鑑於此,本論文提出一款針對視覺動作整合遲緩之兒童,基於遊戲式學習的體感遊戲的特殊教育訓練系統,使用了Microsoft Kinect來協助增進兒童之視覺動作整合的能力,可以配合兒童情況調整系統遊戲難度,並記錄遊玩資訊輔助醫療人員評估孩童狀況。

並列摘要


Children with dysfunctional visual perception often exhibit limited participation in school activities,poor academic performance,and lack of independence in daily life activities. Negative experiences and poor school performance may then further delay social and emotional development. Thus,effective therapies for enhancing visual perceptual function are essential for facilitating integration in school life and for reducing the immediate and future social burden of this population. Nevertheless,treatments for children with developmental disabilities often focus on motor function rather than visual perception. Another problem is that conventional programs for improving visual perception are often limited in scope and flexibility. Therefore,this study developed and evaluated a game-based motion sensing system for improving visual-motor integration in special education children with developmental delay. The system incorporates Microsoft Kinect to provide a range of games with widely varying difficulty levels and to record the progress of the user. Occupational Therapist can use the system to evaluate the effectiveness of programs for improving visual-motor integration in special education children with developmental delay.

參考文獻


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被引用紀錄


邱玉鈴(2016)。Kinect體感購物遊戲對國小集中式特教班購物技能之成效〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/cycu201800033

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