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超現實動畫《火影忍者》的敘事建構與動畫語彙運用

The Study of Narrative and Animation Languages for the Surrealism Anime-"Naruto"

摘要


近年來,動畫被公認為大眾主流娛樂,並成為台灣年輕人消費的主流文化。動畫的表現型態包括為兒童卡通、電視節目、影片、手機動畫或網路動畫等。動畫無所不在,它是21世紀全球性的視覺語言。知名的電影編劇創意寫作大師羅伯特•麥基(Robert McKee)提到故事敍事的定律:「好的故事法則是必需要有超現實的元素;凡事都有可能,沒有不可能的事。」許多超現實動畫作品,都是天馬行空,沒有限制。承基於此,本研究從以故事敍事分析元素、結合戲劇曲線與保羅‧威爾斯(Paul Wells)提出的動畫語彙提出動畫敍事分析工具。並以日本《火影忍者》劇場版動畫做為內容分析的研究標的,利用內容分析法對動畫語彙進行編碼。探討其超現實敘事建構以及如何應用動畫語彙強化故事張力。研究結果顯示動畫語彙的運用搭配視覺、意涵與策略三種層次可以有效傳達故事價值。本研究成果可提供超現實動漫敍事或劇本寫作之參考。

並列摘要


In recent years, animation has been increasing recognition and accepted as a mainstream of entertainment and a critical culture of Taiwan young men. It can be forms of children's cartoons, TV programming, mobile commercials and the web animations. Animation is everywhere-it is the global visual language of the 21st century. The famous words of Robert McKee's: 'The rules of good Surrealism story: anything can become something else, there are no restraints'. This research develops the narrative analysis tool which combines the animation languages and the Narrative Analysis factors. We would analysis the story intensity and the animation languages of ”Naruto” in the content analysis. The results of the research would be provided to the scripting writing of the animation and the narrative teaching courses.

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