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  • 學位論文

線上遊戲產業在金融海嘯後之經營績效-整合DEA與BCG矩陣方法

The Performance Evaluation of Online Game Industry after Financial Tsunami:Integrated DEA and BCG Matrix

指導教授 : 王朝仕
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摘要


2008年9月美國雷曼兄弟投資銀行宣布倒閉後,世界經濟宛如溜滑梯似的急速下滑,全球股市低迷,台灣當然無法豁免,但線上遊戲(on-line game)等「宅經濟」產業議題卻趁勢發酵,許多遊戲軟硬體相關類股股價更不跌反升。金融海嘯後沒有工作或是在放無薪假的人為了看緊荷包,由於電腦遊戲的消費門檻低,無須出門在家消費即可上手,再者虛擬的遊戲世界可暫時擺脫現實生活的壓力,所以大多選擇宅在家裡使用電腦,反而無形中加速了線上遊戲產業的成長。 本研究藉由資料包絡分析法(Data Envelopment Analysis, DEA)對線上遊戲產業的經營績效,提供適當和客觀的評估方法,以找出相對有效率之線上遊戲業者,並結合BCG矩陣的延伸應用,有助於公司用來分配資源,並作為分析工具,品牌營銷,產品管理,戰略管理,分析投資組合。本研究期望能增加揭示金融海嘯衝擊後遊戲產業變動之面貌,並提供遊戲產業在金融海嘯後期的經營策略上之參考。主要實證結果如下:透過線上遊戲業廠商的相對效率與每股盈餘所構成之的BCG矩陣分析,來了解外部環境對於線上遊戲產業是否具有相對資源優勢,以利經營者更能全盤考量,進行策略分析。

關鍵字

金融海嘯 線上遊戲 宅經濟 DEA BCG矩陣

並列摘要


A procedure is from 2008 to 2009, the Financial Tsunami attacked the whole world. However, along with the Financial Tsunami, the concept of Otaku Economy appeared. Because of the impact of the Financial Tsunami, the global economic declined, Otaku Economy has become the most popular activities on the contrary. Due to the global financial crisis with the broadcasting of the Otaku Economy and the wide-scale of layoff among enterprises, people are going to worry about that they might lose their jobs and that their family financial situation might not predictable in the future. Therefore, people gradually adjust their life style and consumer behavior, and raise the time staying at home. This research uses the Data Envelopment Analysis (DEA) method. Collect relevant data from Market Observation Post System (M.O.P.S.) and Taiwan Economic Journal, and analyze financial statements by using the DEA analysis and BCG Matrix. Try to find out the factor of making profits in each company. This helps the company allocate resources and is used as an analytical tool in brand marketing, product management, strategic management, and portfolio analysis. This study aims to find out the key success factors regarding how enterprise Taiwan's Online Game Industry makes and executes business resource allocation and synergy development. The main empirical result is as follows: The study showed that data envelopment analysis method had multiple indicator characteristics when measuring performance. If we can optimize resource allocation, it can promote the operating performance of the Online Game industry.

並列關鍵字

Financial Tsunami On-line game Otaku Economy DEA BCG Matrix

參考文獻


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被引用紀錄


黃心怡(2016)。股票購回宣告效果之研究-BCG模型觀點〔碩士論文,國立臺中科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0061-1107201608132600

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