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探究STEAM教育實踐聯合國永續發展目標(SDGs)問題導向學習模式

Integrating the United Nations' Sustainable Development Goals into STEAM Education: A Problem-Based Learning Approach in Elementary and Secondary Education

摘要


本研究主要在將聯合國永續發展目標(SDGs)融入科學、科技、工程、藝術與數學教育(STEAM)的實踐方法,透過問題導向學習模式,以臺灣首家發行SDGs校訂教科書的出版社作為研究對象,啟發學生解決與永續發展相關的問題,引導學生對SDGs進行深度反思。透過個案分析,我們提供實用的教學參考,期待能提升學生對SDGs的理解和實踐力。結論指出,STEAM教育與問題導向學習相結合為學生提供了綜合性框架,培養創造力、批判性思維和團隊合作能力,使他們成為具有全球視野和社會責任感的公民。建議教師將SDGs納入教學內容,鼓勵學生在跨學科的項目和活動中合作,培養解決實際問題的能力。未來研究建議採取多面向的應對策略,包括整合性課程設計、跨學科團隊合作、跨年級整合性學習、問題導向學習,以及社區資源的概念,促進學科之間的融合,使學生更全面地應對複雜的現實挑戰。

並列摘要


In this study, our goal was to incorporate the United Nations' Sustainable Development Goals (SDGs) into STEAM (science, technology, engineering, arts, and mathematics) education through a problem-based learning approach. We focused on a pioneering SDG curriculum textbook publisher in Taiwan as our research subject. Our strategy involves inspiring students to address sustainability-related problems. We provided practical teaching references to enhance students' understanding and application of the SDGs. Our findings indicate that integrating STEAM education with problem-based learning equips students with a comprehensive framework that fosters creativity, critical thinking, and teamwork skills. This approach aids in cultivating global-minded and socially responsible citizens. Therefore, we recommend that educators incorporate the SDGs into their teaching content and encourage student collaboration in cross-disciplinary projects and activities to cultivate practical problem-solving skills. Future studies should explore multidimensional strategies that include integrated curriculum design, cross-disciplinary teamwork, cross-grade integrated learning, problem-based learning, and the incorporation of community resources. These strategies can promote the fusion of disciplines and enable students to comprehensively address complex real-world challenges.

參考文獻


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