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Collect and Lead: A Study on the Reverse Spur of the Special Museums of An Industry‐‐Taking China Cartoon & Animation Museum as An Example

摘要


In various cultural industries, animation industry is creative and leading in culture as one of the sunrise industries with unique charm and huge market in the world. Museums are important for the protection and inheritance of civilization, bridging the past, the present and the future, and playing a special role in cultural exchanges and mutual learning. When animation is in a museum, it creates the youngest, most unique and dynamic bridge that is conducive to promoting international animation cultural exchanges, providing high‐quality public cultural services, innovating popular science animation expertise, and providing new ideas and models for thematic museums to obtain a significant position in the industry.

關鍵字

Collect and lead Animation Museum

參考文獻


Xiaoxie zhao.China had 5,535 registered museums. [EB/OL]http://culture.people.com.cn/n1/2020/0519/c1013-31714139.html.2020.5.19
Lijun Sun and Yu Ahang. Aniamtion Art History of the world [M]: China ocean publishing house, 2007: 102-103.
Jiayang Li. The 16th China International Cartoon and Animation Museum is about to open in Hangzhou. [EB/OL] https://hznews.hangzhou.com.cn/chengshi/content/2020-09/24/content_78201 82.htm.2020.9.24
Shugang Luo, Promoting the integration and development of cultural tourism[N]. GuangMing Daily, 2020-12-14(6).

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