With the rapid development of the game industry, disputes and lawsuits related to electronic games are also emerging. These judicial practices have highlighted the issue of copyright protection of the game interface, which is one of the most important elements of the game. The game interface has the characteristics of both practicality and artistry. In practice, copyright disputes related to the game interface often involve the discussion of two issues: first, whether the game interface can obtain copyright protection, or what kind of requirements the game interface meets to obtain copyright protection? Second, if the game interface can be protected by copyright, then what kind of works can it be classified into for protection? In the absence of clear legislative guidelines, Chinese judicial practice has gradually accumulated valuable experience on these two issues through continuous exploration. This article attempts to organize and review the jurisprudence concerning game interfaces and summarize the answers to the above two questions, with a view to contributing to the improvement of the copyright legal system.