本研究旨在探討虛擬實境胸腔解剖學習系統中的互動方式與設計。我們利用真實患者資料構建立體模型並設計互動工具,以提升醫學教育的效果。通過對十二名具有醫學背景的參與者進行研究,討論了控制器和手勢兩種輸入方式在使用虛擬實境胸部解剖學習系統時的的可用性和偏好。結果顯示,參與者一致認為此系統促進了他們對胸腔解剖學的學習。在使用方面,控制器在需要精確操作的任務中表現優越,而手勢在自然直觀的互動中更受歡迎。未來,我們將致力於擴展互動內容,開發更多教學功能,並深入研究手勢與控制器在各項功能中的應用,以進一步提升虛擬實境胸腔解剖學習系統的教育價值和可用性。
This study aims to explore interaction methods and design in a virtual reality thoracic anatomy learning system. We constructed three-dimensional models using real patient data and designed interactive tools to enhance the effectiveness of medical education.By conducting a study with twelve participants with medical backgrounds, we discussed the usability and preferences of two input methods—controllers and hand gestures—when using the virtual reality thoracic anatomy learning system. The results showed that participants unanimously agreed that this system facilitated their learning of thoracic anatomy and highly appreciated features. In terms of usage, controllers performed better in tasks requiring precise operations, while hand gestures were preferred for natural and intuitive interactions. In the future, we will focus on expanding interactive content, developing more educational features, and conducting in-depth research on the application of hand gestures and controller in various functions to further enhance the educational value and usability of the virtual reality thoracic anatomy learning system.