在攜帶式裝置上,點陣格式的漫畫在縮放時會導致漫畫的品質降低。雖然將漫畫以轉換為向量形式可以避免此問題,向量漫畫有較大的檔案大小及較慢的顯像速度。我們提出一個以SVG格式為基礎的壓縮方法,能在將點陣漫畫轉換為SVG時,降低轉換後的檔案大小及顯像時間。我們先使用材質分割技術將漫畫分為材質與非材質區域,接著在將圖像轉換為SVG時將材質區域以SVG中的
In portable device, scaling raster manga would result in reduced manga quality. Although converting manga into vector format could avoid this problem, vector manga has larger file size and slower rendering speed. We present a compression method based on SVG format, which can reduce file size and rendering time when converting raster manga into SVG format. We first use texture segmentation techniques to partition manga into texture segments and non-texture segment, then we use