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  • 學位論文

探討資訊系統使用者教育訓練之學習成效-以中原大學i-Learning系統和Facebook課程社團比較

A research on learning performance with end-user training: A comparatively of CYCU i-Learning system and Facebook course societies

指導教授 : 皮世明

摘要


數位學習系統是在科技發展迅速下新的學習方式,透過網際網路,讓學生能夠隨時隨地的在各地進行學習活動。近年來,多數研究開始以不同的數位學習系統作為媒介,或是設計不同的學習方法,去了解到有哪些因素會影響或是增強到學生的使用意願和學習成效。但是,大多數過去的研究中使用的數位學習系統,皆以傳統的一對多的數位學習系統為主,即是以老師對學生的教學方式,因此使用傳統數位學習系統的教學方式已經無法滿足課堂教學上的不足。本研究認為新的數位學習系統應該是具有雙向互動的方式進行教學,本研究使用Facebook社團作為新的數位學習環境,並與傳統式的中原大學i-learning數位學習系統進行比較,整理過去文獻找出相關因素,最後提出研究架構。本研究以中原大學資訊管理學系選修軟體專案管理的學生作為研究對象,採用實驗室實驗法,共收回99分有效問卷,使用SPSS 19.0軟體進行樣本敘述續統計分析、因素分析、單因子變異數分析和迴歸分析。研究結果發現,學生對於Facebook課程社團的接受度較高,學習成效也比使用中原大學i-learning系統還要高,最後提出研究結果和未來研究建議。

並列摘要


E-learning system is a new learning method, the rapid development of technology through the Internet, so that the students can do learning activities anywhere around. In recent years, the majority of studies started to research a variety of e-learning system as a medium or design different learning methods to understand what factors influence or enhance student’s user intention and user satisfaction. However, most past studies used e-learning systems with the traditional one-to-many e-learning systems which means only the teacher teach many students, so that traditional e-learning system unable to satisfy the teaching in classroom. In this study, believe that the new e-learning system should be a two-way interaction of teaching. This study use Facebook societies as a new e-learning environment, and compare with Chung Yuan Christian University i-learning system. This study organizes the literature to identify factors, and finally propose a research framework. In this study, we use laboratory experiment method and choose the students who elective software project management as a research objects. We recover a total of 99 valid questionnaires and use SPSS 19.0 software to analysis. This study found that students for the Facebook course societies accept a higher degree of learning outcomes than the use of i-learning system. Finally, we purpose findings and suggestions for future research.

參考文獻


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6.Bandura, A. (1986). Social foundations of thought and action: A social cognitive theory. Englewood Cliffs, NJ: Prentice- Hall.
8.Bohlen, G. A. & Ferratt, T.W. (1997). End user training: An experimental comparison of lecture versus computer-based training. Journal of End User Computing, 9(3), 14-27.
9.Bostrom, R. P., Olfman, L., & Sein, M. K. (1990). The importance of learning style in end-user training. MIS Quarterly, 14(1), 101-119.
10.Choi, D. H., Kim, J., & Kim, S. H. (2007). ERP training with a web-based electronic learning system: The flow theory perspective. International Journal of Human-Computer Studies, 65(3), 223-243.

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