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  • 學位論文

從FLASH網路動畫看台灣動畫產業發展之研究

A Study of the Development about Taiwan Animation Industry from Contrasting with Flash Web Animation

指導教授 : 蘇茂生
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摘要


動畫自從十七世紀Athanasius Kircher發明了magic lantern(魔術幻燈)至今,已超過了三百年的時間,就算在現在動畫也稱的上是獨具魅力與特色的一項媒體,同時兼具藝術與商業的性格,然而,動畫的發展並不因此而停歇,在電腦與網際網路陸續誕生後它的面貌朝向更多元、更豐富的方向前進。在各個國家都有不同的動畫風格,然而台灣雖然稱得上是世界動畫的代工大國卻沒有創造出屬於自己的動畫文化,甚為可惜。 隨著網路頻寬的擴大,Flash網路動畫似乎可以成為一個台灣動畫的開路先鋒,藉著網路無遠弗屆的優勢迅速傳播動畫作品,開拓出一個全新的型態的動畫市場。

關鍵字

網路動畫 動畫

並列摘要


Three hundred years have been passed since Athanasius Kircher invented the magic lantern in the 17th century. Even now, animation is still a featured media, which has both artistic and commercial characteristics. However, since the computer and Internet have been matured, the development of animation not only being stopped but also become much more difference and actively developed. There are many different animation styles in different countries; however, as an animation foundry, it’s a shame that Taiwan does not create its own animation culture. As the time goes by, the Internet bandwidth became greater than before. It appears that the Flash based networking animation would be a great candidate for Taiwan to broaden our vision and create a completely new market depend on the advantage of WWW. In this paper, we are going to verify our proposition by referencing related research and presenting a real world Flash case based on 2D-animation technology.

並列關鍵字

FLASH Animation

參考文獻


*Richard Taylor 著 [Encyclopedia of Animation Techniques] 2000 遠流
參考書目(依出版年排列)
*渡邊隆史 編 [NEWTYPE.COM] 2002 角川書店
*渡邊隆史 編 [NEWTYPE] 2002 角川書店
*宮崎 駿 [NAUSICAA of the valley of the wind original storyboards] 2001

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