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  • Theses

虛擬實境遊戲的心跳與腦波監測系統

Heartbeat and Brainwave Monitoring System for Virtual Reality Games

Advisor : 徐豐明

Abstracts


隨著人們對身體健康的重視與科技上的高速發展,市面上有許多可測量生理狀態的穿戴式設備出現,功能也由行走步數、心跳頻率到血壓測量等日漸增加。此外在電子遊戲的蓬勃發展下,各類型遊戲數量大幅增加,而恐怖遊戲此類型遊戲利用特殊題材,讓玩家在驚懼與刺激當中沉迷於與遊戲互動產生的各類事件。本研究透過腦波儀與運動手環,紀錄並觀測使用者遊玩刺激性遊戲時的狀態變化,提供使用者自行設定數值的提醒警示系統,透過設備收集使用者當前狀態資訊,讓使用者在刺激性遊玩中也能保障自身狀態安全,記錄下在體驗遊玩中的狀態數值變化,經由系統整理與分析後於系統畫面顯示使用者當前狀態資料,透過數值紀錄整理與提醒警示的訊息,給予使用者休息建議與自身生理狀態數值參考,最後則使用SUS量表問卷評估,結果表明多數使用者對於本系統給予中等評價。

Parallel abstracts


With people's emphasis on physical health and the rapid development of technology. There are many wearable devices on the market that can measure physiological state. The function also increases gradually from walking steps, heartbeat frequency to blood pressure measurement. In addition, under the vigorous development of electronic games. The number of various types of games has increased significantly. Horror game this type of game. Through the special themes let the players in fear and excitement. More indulged in various events generated by interaction with the game. In this study, through the brain wave instrument and sports bracelet. Record and observe the user's state changes during the stimulating game experience. Provide a reminder and warning system for users to set their own values. And collect the user's current state information through device. Provide user can ensure the safety of their state in the stimulating game experience. Record the state value changes in the experience game and organized and analyzed by the system. Then display the user's current state data through the screen. Through the numerical records organize to remind the warning message. Give user rest suggestions and their own physiological state numerical reference. Finally use the system usability scale to evaluate. The results show that users give a medium rating to the system.

Parallel keywords

Brainwave Virtual Reality Unity 3D Heart Rate Horror Game

References


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