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沉浸式虛擬實境運動之臨場感影響持續使用意願之研究

A Study on the Impact of the Sense of Presence on the Continuous Usage Intention of Immersive Virtual Reality Sports

摘要


隨著沉浸式虛擬實境(VR)運動科技的迅速發展,穿戴式裝置在運動健身領域的應用日益普及。這些裝置能模擬真實運動體驗,進而達到健身的目的。國民健康局積極倡導民眾養成每日運動習慣,以增強體能並延長壽命。VR運動不僅趣味盎然,還具有臨場感,能促進使用者達到心流體驗,為其生活增添價值。然而,現有研究較少將臨場感和心流體驗納入VR使用者接受度的探討中。有鑑於此,本研究主要探討滑雪模擬器使用者之臨場感、心流體驗、知覺有用性及持續使用意願之間的相互關係。本研究採量化研究,通過問卷調查蒐集資料,並運用LISREL 8.52軟體進行分析。研究結果顯示,遊戲元素與滑雪模擬器的結合能夠提升使用者的臨場感,增加心流體驗,同時提高VR之實用性與功能性。這不僅增加了使用者對系統的熟悉度和易用性認知,還提高了持續使用意願和運動時間。此外,研究發現心流體驗及知覺有用性在臨場感影響持續使用意願的過程中扮演中介作用。總體而言,本研究結果突顯了VR科技在促進健康和提升生活品質方面的潛力,為提高人們規律自主運動的意願提供了新的思路和方向。

並列摘要


With the rapid development of immersive virtual reality (VR) sports technology, the use of wearable devices in the sports and fitness field is becoming increasingly popular. These devices can simulate real-life exercise experiences for fitness purposes. The National Health Service (NHS) actively promotes daily exercise to enhance fitness and longevity, and VR exercise is not only fun, but also immersive and adds value to a user's life by facilitating a mind-flow experience. However, few studies have examined the sense of presence and cardio fluid experience in the context of VR user acceptance. Therefore, this study focuses on the interrelationships among sense of presence, mindfulness, perceptual usefulness, and continuance of the ski simulator users' willingness to use the simulator. The study was quantitative in nature, with data collected through questionnaires and analyzed using LISREL 8.52 software. The results of this study showed that the combination of game elements and a ski simulator can enhance users' sense of presence, increase the mind-flow experience, and improve the practicality and functionality of VR. This not only increased users' familiarity and ease of use of the system, but also increased their willingness to continue using the system and the duration of exercise. In addition, it was found that mind-flow experience and perceptual usefulness played a mediating role in the effect of sense of presence on the willingness to continue using the system. Overall, the results of this study highlight the potential of VR technology in promoting health and quality of life, and provide new ideas and directions for increasing people's willingness to engage in regular and autonomous exercise.

參考文獻


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