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Reaching Optimal Interactive Consistency in a Fallible Cloud Computing Environment

摘要


Nowadays, network bandwidth and hardware technology are developing rapidly and resulting in the vigorous development of the Internet. However, cloud computing, an Internet- based development in which dynamically scalable and often virtualized resources are provided as a service over the Internet has become a significant issue. In a cloud-computing environment, the fault-tolerance is an important research topic. To cope with the influence from faulty components, reaching a common consistency at the presence of faults before performing some special tasks is essential. However, the previous protocols for the interactive consistency problem of cloud computing are not enough for a cloud-computing environment with hybrid dual fallible components that nodes and communication media maybe in dormant or malicious fault simultaneously. In this study, the interactive consistency problem with a hybrid dual fallible cloud computing topology is revisited. The new proposed protocol can make all fault-free nodes reach consistency with minimal rounds of message exchanges and tolerate the maximal number of allowable dormant and malicious faulty nodes and communication media in a cloud computing environment.

被引用紀錄


林益新(2011)。架構於雲端運算系統儲存之動態負載平衡機制〔碩士論文,淡江大學〕。華藝線上圖書館。https://doi.org/10.6846/TKU.2011.00271
李信誼(2012)。研究權重調度於佇列雲端運算〔碩士論文,朝陽科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0078-1511201214173949

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