透過您的圖書館登入
IP:3.129.253.49
  • 期刊

基於專門興趣觀眾觀點探索線上藝術博物館網站設計準則

Exploring Online Art Museum Website Design Criteria from the Perspective of Special Interest Visitors

摘要


博物館如何整合數位和實體博物館的優勢與機會,以提升觀眾體驗與再訪意願為重要挑戰。本研究以國立故宮博物院及奇美博物館網站為研究標的,招募30位對藝文具有興趣之觀眾進行研究。研究參考過去博物館評估架構,並以修正式德爾菲法發展數位博物館網站設計之評估架構。研究方法採用多準則決策之決策實驗室法為基礎的網路程序分析法(DEMATEL-based ANP)分析線上博物館網站設計之關鍵準則與其關聯性,後續並進行質性訪談。研究結果顯示,觀眾重視網站「互動」與「內容與設計」之享樂性構面;在準則部分具有美學意義的「媒體設計」,為最重要且影響其它準則;屬於「回饋性」準則之社群經營對博物館推廣具有效益。研究希冀提供博物館網站評估架構並指引網站設計方向。

並列摘要


How to integrate the strengths and opportunities of digital and physical museums to enhance visitors' experiences and encourage them to revisit the museums is a challenge. We used the websites of the National Palace Museum and the CHIMEI Museum in Taiwan as research targets to recruit thirty participants who have special interests in arts. We examined important criteria of evaluating museum websites based on the related frameworks of literature and adopted the modified Delphi method to develop the evaluation framework. We then analyzed their weight, causal relationship, and performance according to a multi-criteria decision-making approach, specifically the decision making trial and evaluation laboratory-based analytical network processing (DEMATEL-based ANP) approach. Then, we carried out qualitative interviews to gain a thorough understanding of the viewpoints of participants. The evaluation results demonstrate that the interactivity of the museum in regards to audience entertainment and engagement is the most important dimension. Furthermore, the criterion of "multimedia design" related to esthetic is a key factor to museum performance and can easily influence other criteria. Moreover, the "feedback" criteria show the importance of social media in promoting the museums and maintaining long-term relationships with visitors. This study can provide future research with a reference framework and guidance in the design of museum websites in consideration of special interest visitors needs and experiences.

參考文獻


吳紹群(2002)。展示活動與資訊科技-從實體展示的輔助到線上展示。博物館學季刊,16(2),69-75。https://doi.org/10.6686/MuseQ.200204_16(2).0009【Wu, Shao-chun (2002). Exhibits and Information Technology From Physical Exhibit Aids to Online Exhibits. Museology Quarterly, 16(2), 69-75. https://doi.org/10.6686/MuseQ.200204_16(2).0009 (in Chinese)】
許哲睿、吳怡瑾(2021)。以閱讀關鍵因素與動機視角探索網路小說閱讀生態。圖書資訊學刊,19(1),139-181。https://doi.org/10.6182/jlis.202106_19(1).139【Hsu, Che-Jhi, & Wu, I-Chin (2021). Exploring the factors and motivations of online fiction consumption. Journal of Library and Information Studies, 19(1), 139-181.https://doi.org/10.6182/jlis.202106_19(1).139 (in Chinese)】
Agarwal, R., & Venkatesh, V. (2002). Assessing a firm’s web presence: a heuristic evaluation procedure for the measurement of usability. Information System Research, 13(2), 168-186.
Bolchini, D., Garzotto, F. (2007). Quality of web usability evaluation methods: An empirical study on MiLE+. In M. Weske, M. S. Hacid, & C. Godart (Eds.), Web Information Systems Engineering – WISE 2007 Workshops. Springer. https://doi.org/10.1007/978-3-540-77010-7_47
Booth, B. (1998). Understanding the information needs of visitors to museums. Museum Management and Curatorship, 17(2), 139-157. https://doi.org/10.1080/09647779800301702

延伸閱讀