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The Network Application Services suppliers provide all kinds of services to the large number of users, so they usually use the multi-server or the multi-layered structure to avoid system overloading. But the event still happens frequently. Thus, we propose a hybrid Peer-to- Peer mechanism to improve system performance and load capability. We also design two simulation science. The one is a multi-server architecture and another is a Peer-to-Peer mechanism architecture. Through the simulation results, our propose mechanism has better performance on the system loading. And it also has the higher accepted rate and the faster response time of requests. The average response time of the data for reading is faster than the original 80% and for writing is faster than the original 40%.

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