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The Challenges and Opportunities of Museum Digital Development: Digital Archive, Digital Museum, E-Learning, and Digital Content Industry

博物館數位化發展的挑戰與機會:數位典藏、數位博物館、數位學習以及數位內容產業

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摘要


面對數位科技的進步與網際網路普遍的應用,政府正推動多項國家級數位發展計畫,包括數位典藏、數位學習、數位內容產業等跨部會大型計畫。國立故宮博物院(以下簡稱故宮)因為典藏大量中國歷代留傳最珍貴的文物瑰寶,收藏品超過六十五萬件,其年代跨越七千年,為世界最著名的博物館之一。因此故宮在主觀與客觀的條件下,積極的參與推展這些屬於國家發展重點計畫的文物數位化發展。 故宮文物數位化可從上游至下游分為四項重點工作,分別是:數位典藏、數位博物館、數位學習以及數位內容產業,本文介紹各階段的關鍵做法、創意與效益。事實上,每一階段的數位發展都有許多的挑戰與機會,此處所謂的挑戰,指的是數位化工作在博物館屬新興業務,以往沒做過,又是技術,知識與人力均需大量投入的工作。至於此處所謂的機會,則是文物數位化可增進珍貴文物的普世欣賞,易於達到生動與方便的文物介紹,可促進文物不受時空限制的展覽、教學、研究、出版及管理等效益,對於文物數位化可衍生的數位內容加值應用,以及提供文化創意產業的機會都是無限的。

並列摘要


In light of the advancement of digital technology and the widespread adoption of the Internet, Taiwan's government is in the process of implementing a variety of national digital development projects. These large-scale projects include digital archive, e-learning, and digital industry programs. The National Palace Museum is world-famous for its huge collection of precious cultural treasures, which numbers over 650,000 items that span over seven thousand years of history. The Museum, in view of its objective and subjective qualifications, is actively participating in these national cultural treasure-related digitization projects. This paper introduces the multi-tiered development of the Museums digitization, which includes the implementation of digital archive, digital museum, e-learning, and digital content industry. In fact, each phase includes many challenges, most notably the unfamiliarity of digitization technology. Digitization also requires the outlay of substantial technology, expertise, and human resources etc. In addition to these challenges, digitization also offers many opportunities. It expands access by providing more entertaining and convenient introductions to the collection, as well as by removing the time and space restrictions on exhibitions, education, research, publication, and management. The digital content generated by the project also has unlimited economic potential for culture-related creative industries.

參考文獻


Chen, Y.N.,S.G. Chen(2002).Development and Analysis of Metadata for Digital Museums.Journal of Library and Information Sciences.27(2),52-65.
Chen, Chao-chen,Chen, Hsueh-hua,Chen, Kuang-hua,Hsiang, Jieh(2002).The Design of Metadata for the Digital Museum Initiative in Taiwan.Online Information Review.26(5),295-306.
Executive Yuan(2002).National Development Highlight Plan: Digital Taiwan Project.Taipei:
Gladney, H. M.(1998).Digital Access to Anti gullies.Communication ACM.
Mintzer, F.(1999).Developing Digital Libraries of Cultural Content for Internet Access.(IEEE Communications Magazine).

被引用紀錄


林詩凱(2015)。故宮數位典藏之智慧財產保障與管理〔碩士論文,逢甲大學〕。華藝線上圖書館。https://doi.org/10.6341/fcu.M0019452
林詩凱(2016)。故宮數位典藏之智慧財產保障與管理〔碩士論文,逢甲大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0008-2104201514220700

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