The use of virtual reality (VR) as an alternative form of learning method has received a lot of attention. With the help of a questionnaire, this study first investigated the impression and impacts of a VR learning software had on 115 EFL junior college students in Taiwan. Then, the subjects' learning motivation and effectiveness were also observed. Finally, the relationship between subjects' learning perceptions, motivation, and effectiveness was examined. The major findings in this study suggested that if implemented with good teaching methods and designs, the role of virtual reality in EFL classrooms can be assured.