透過您的圖書館登入
IP:216.73.216.100
  • 會議論文

科技玩具與青少年休閒活動的互動關係分析:以電視遊樂器爲例

Analysis of the Interdynamic Relation between Technological Toy and Teenagers' Recreation Activity: An Example of TV Game

摘要


科技創新是人類文明的重要因素,也改變人類的生活形態。科技深入到人類的每一個領域,當然玩具也是科技表現的重要領域,其中電視遊樂器更是科技玩具重要的代表產物。青少年是電視遊樂器最大的消費族群,電視遊樂器的發展反應青少年休閒活動的需求。因此,本研究以青少年爲研究對象,採用質性研究,透過文獻探討電視遊樂器的發展及訪談青少年,探討青少年與電視遊樂器的互動關係。分析的內容包括青少年受電視遊樂器吸引的因素、使用電視遊樂器的樣態,及青少年受電視遊樂器的影響,同時也調查電視遊樂器回應青少年問題的調整改變。研究的結果詮釋科技發展的樣貌,也透露出科技發展的本質。

並列摘要


Technology innovation is the important factor of human civilization, and change human live shape. Technology gets deeply to every human field. Certainly, toys are the important field of technology display, and TV game is the important representative result among them. Teenagers are the biggest consumption ethnicity of TV game, the development of the TV game reflects the demand of teenagers' recreation activity. So, this research regards teenagers as the research object. Adopt the quality to study, probe into the development of the TV game through documents and interview teenagers, probe into the interdynamic relation between teenagers and TV game. probe into it with interdynamic relation of the TV game. The content analysed includes the factor that teenagers are attracted by the TV game, one kind of attitudes of using the TV game, and teenagers are affected by TV game. At the same time, It investigate that the TV game reflects the adjustment of the questions of teenagers to change. The result studied annotates one kind of lookses of development in technology, reveal the essence of development in technology too.

被引用紀錄


吳有巖(2011)。顧客價值、產品品質、轉換成本、顧客滿意度與顧客忠誠度之研究 - 以電視遊樂器為例〔碩士論文,國立臺中科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0061-0107201116174900

延伸閱讀