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Self-Similar Texture Characterization Using Wavelet Generated Multi-resolution Gaussian Markov Random Fields

應用「波形多層高斯馬可夫隨機場域」於自我相似紋路之特徵分析

摘要


“高斯馬可夫隨機場域”已成功地被用來分析紋路。然而,對於“自我相似紋路”,它的分析效果並不理想。在本文中,我們使用“波形表示法”與“高斯馬可夫隨機場域”來分析與分類自我相似紋路,並且,我們證明“碎形布朗運動"之“差異訊號”是“靜態(stationary)的”,且其“平均值(mean)"是零。

並列摘要


Gaussian Markov Random Fields ( GMRF ) have been successfully used to model textures. However, they do not provide the best results for classifying self-similar textures. In this paper, we model self-similar textures using a wavelet representation. We show that the detail signal of a Fractional Brownian Motion ( FBM ) is zero mean stationary. The detail signal of the self-similar texture is modeled as a Gaussian Markov Random Field. Texture classification is performed using the parameters of the Gaussian Markov Random Field of the detail signal.

參考文獻


B.B. Mandelbrot and H.W.V. Ness, "Fractional Brownian motion, fractional noises and applications," SIAM Rev., vol. 10, pp. 422-436, Oct. 1968
R.F. Voss, "Characterization and Measurement of Random Fractals." Physica Scripta., vol. T13, pp. 27-32, 1986.
R. Chellappa and S. Chatterjee, "Classification of textures using Gaussian Markov random fields," IEEE Transactions on Acoustics, Speech and Signal Processing, vol. ASSP-33, no. 4, pp. 959-963, 1985.
G.R. Cross and A.K. Jain, "Markov random held texture models," IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. PAMI-5, no. 1, pp. 25-39, 1983
P.P. Ohanian and R.C. Dubes, “Performance evaluation for four classes of textural features," Pattern Recognition, vol. 25, pp. 819-833, 1992

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