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虛擬實境場景存在感之初探-以台北樹蛙生態系統為例

摘要


本研究為建構虛擬實境台北樹蛙生態系統之初探性論文,依據台北樹蛙之生活環境條件布置場景,並對使用者之存在感進行探討,研究目的有二:第一利用虛擬實境設備建構適合台北樹蛙生活之生態環境,第二探討使用者使用虛擬實境時之存在感。台北樹蛙之生存必要條件為潮濕鬆軟的泥土、樹木與大水池,本研究依據上述條件布置出建構虛擬實境台北樹蛙生態系統之場景。使用者對於存在感的實驗結果,可作為提升未來研究在系統擬真程度與互動性之參考。

關鍵字

虛擬實境 存在感 台北樹蛙

並列摘要


This study implements a virtual reality (VR) environment which is based on the features of Taipei tree frog (TTF) Ecosystem, meanwhile, some issues of the sense of presence of a VR ecosystem is discussed at the end of this paper. There are two research goals in this study, first is constructing and arranging the 3D elements where a TTF lives. With the assistance of VR headsets, users may act and explore the ecological environment as a TTF; Second is to discuss the sense of presence in a VR environment. The results of this paper could support researchers to implement a VR environments and improve users’ sense of presents of a VR environment in the future.

被引用紀錄


黃書婕(2017)。比較3D頭盔及平板電腦結合物理虛擬實驗室之使用效能評估〔碩士論文,淡江大學〕。華藝線上圖書館。https://doi.org/10.6846/TKU.2017.00426

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