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  • 會議論文

專案式與問題導向課程發展之省思-以多媒體系統課程為例

Reflection of a PBL-Based Curriculum: A Sample of Multimedia System Course

摘要


本研究為個人教學革新省思之行動研究。根據授課教師設定,本課程乃以遊戲開發專案為目標之多媒體系統課程,其初衷為藉由專案式(Project-based learning)與問題導向式學習(Problem-based learning)型態的實務課程,引導學生自我學習與解決問題的能力。學生在為期18週的課程之後,發展出遊戲作品。在學期結束時,學生產出了遊戲作品,然而教學評量之結果卻出乎授課教師意外。本研究以教學評量調查結果為基礎,進一步進行訪談研究,於學期結束後訪談參與課程學生,從訪談結果中提出教學者、課程發展者之反思。

並列摘要


This research is an action research about reflecting of instruction. The "teacher's goal" of the course is to cultivates their self-learning and problem-solving abilities through the process of finishing a personal project-developing games. After eighteen-week courses, students will generate game works. However, the instruction evaluation from students is not on the same page. Based on investigative results of instruction evaluation, students who have participated in the courses were interviewed after semester end, and instructors' further reflection will be brought up from interview results.

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