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Investigating the User Experience of Applying Augmented Reality to Guide Traditional Instrumental Music

摘要


This study explores user satisfaction levels and interactive experiences when using a novel augmented reality (AR) application (app). Developments in technology now provide a means to easily share information regarding traditional instruments and music in an engaging way. A self-developed app (TMusic) was designed and tested on 37 survey respondents. Users were able to view 3D models of instruments, play a sample of instrumental music from each instrument and learn how each instrument is played. This study adopted a one-shot case study using two questionnaire types, and short post-use interviews. Subjects were randomly sampled and the research results showed that the app operation method was above average when measured by the System Usability Scale, meaning it was easy to use. The app also received good feedback when assessed using a Questionnaire for User Interface Satisfaction, where the learning aspect ranked highest. Using AR as a learning tool for teaching about traditional instruments and music is effective, and users generally found the app easy to use and were satisfied with this type of guide.

參考文獻


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