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  • 學位論文

矩形繪圖緊密編碼法之改良

Improved Compact Encoding of Rectangular Drawings

指導教授 : 呂學一

摘要


一個平面圖的矩形繪圖是點為圓點、邊為鉛垂或是水平線,而且各區域均為矩形之繪圖。一個擁有m條邊的矩型繪圖,先前已知最好的緊密編碼法為Yamanaka與Nakano所提出,且需要至多5m/3個位元來記錄。他們的緊密編碼法之編碼與解碼,均可以在O(m)的時間內完成。我們將所需要的位元數目改良到至多1.53m+10.83個位元,而沒有增加編碼與解碼所需要花費的時間。

關鍵字

矩形 繪圖 編碼 壓縮 簡短

並列摘要


A rectangular drawing of a plane graph is a drawing whose nodes are points, edges are vertical or horizontal lines, and regions are all rectangles. The best previously known compact representation of an m-edge rectangular drawing, due to Yamanaka and Nakano, requires at most 5m/3 bits. The encoding and decoding of their compact representation can both be done in O(m) time. We improve the required number of bits to at most 1.53m+10.83 without increasing the time required for encoding and decoding.

並列關鍵字

rectangular drawings encoding compression succinct

參考文獻


[1] H. H. Chan, S. N. Adya, and I. L. Markov. Are floorplan representations important in
pages 129-136, 2005.
[2] D. Chigira and S.-I. Nakano. Constant time generation of rectangular drawings with
exactly n faces including at most k store rooms. IEICE Transactions on Fundamentals of
130, 2007.

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