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  • 學位論文

結合情境模擬之混成訓練成效評鑑:以「主管教導能力訓練」為例

The Examination into the Effectiveness of Situation Simulation Enhanced Blended Training: An Example of the Coaching Skills Training Program

指導教授 : 田冠鈞

摘要


本研究旨在評鑑合作企業實施主管教導能力訓練之成效。研究者從380位接受主管教導能力訓練的學員中,以便利取樣抽取58位有效樣本,藉由學習滿意度問卷及行為表現檢核問卷,蒐集評鑑所需之量化與質化資料,並以描述性統計、單因子變異數分析、配對樣本T檢定等統計方式分析之。研究結果顯示,學員本身對該訓練結果皆相當滿意,但在受訓前後,學員所屬員工對於學員所展現的教導能力之評分並沒有顯著差異。 根據研究結果,本研究建議合作企業在訓練過後,應持續投入資源,協助學員將教導能力應用到實際工作上。在後續研究方面,應改善研究工具,以對學員的反應與行為表現,做更精確的分析;並繼續蒐集更深入的資料,以瞭解學員在運用教導能力時,所遭遇的困難以及克服之道。

並列摘要


This study aimed to evaluate the effectiveness of a Coaching Skills Training Program adopted by an ODM supplier. The researcher used the questionnaire-survey method to collect quantitative and qualitative information at the first and third level of Kirkpatrick’s evaluation model. A convenient sample of 58 trainees was selected from the supervisors participating in the Coaching Skills Training Program. Then, a reaction questionnaire was given to the sample, and a behavior inspection questionnaire to their subordinates. Descriptive statistics, one-way ANOVA and paired sample t-test were used to analyze the data. The conclusions of the study were summarized as follows: 1. The degree of satisfaction toward the Coaching Skills Training Program was high. 2. There was no significant difference in the trainees’ marks for behavior before and after the Coaching Skills Training Program. The ODM supplier is advised to continue the investment in the program in order to enhance actual practice of the coaching skills. For further research, improve the research instruments and give a more precise analysis of the trainees’ reaction and behavior. Subsume more information sources to probe into what effects trainees’ behavior and possible solutions to difficulties.

並列關鍵字

Evaluation Training Simulation Coaching

參考文獻


吳瓊治 (2006)。訓練成效的評鑑。品質月刊,10,44-47。
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黃敏蕙 (2003)。連鎖業店長教導能力(Coaching)之研究-以咖啡業為例。國立臺灣師範大學工業科技教育研究所碩士論文,未出版,台北。
謝沛珊 (2004)。情境模擬數位教材設計之研究。國立台灣師範大學工業科技教育研究所碩士論文,未出版,台北。
Aldrich, C. (2005). Learning by doing: the essential guide to simulations, computer games, and pedagogy in e-learning and other educational experiences. San Francisco, CA: Pfeiffer.

被引用紀錄


戴婉如(2012)。情境模擬教學應用於軟性技能課程學習成效之研究〔碩士論文,淡江大學〕。華藝線上圖書館。https://doi.org/10.6846/TKU.2012.00008
陳似瑋(2009)。行動遊戲教材之發展與評鑑研究〔碩士論文,淡江大學〕。華藝線上圖書館。https://doi.org/10.6846/TKU.2009.01009
賴怡君(2010)。不同視角呈現之情境模擬教材之研究-以人際互動課程為例〔碩士論文,國立臺北科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0006-2707201013033900
陳奮霖(2011)。主管教練行為對員工知識移轉績效與創新行為影響之研究—以主管部屬交換關係為調節變項〔碩士論文,國立臺灣師範大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0021-1610201315255374

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