本研究旨在將創意設計作理路分析,從文獻中將C–K理論作重整,採用CKE理論所提出的環境空間(Environment)與類比、溯因等推理過程,將設計理路操作分為11種細項;並將此應用在創意設計案例上,作理路之分析與探討;再將設計理路經由程式上的編碼,採用專家系統建構工具CLIPS之推理器的特性,試著尋求更具邏輯性的合理解釋。 本研究結果認為環境空間(Environment)能解釋概念與知識的來源,且在設計理路推演中應包含類比、溯因等推理過程;而創意設計透過設計理路描繪,能增加其合理性;若要將設計理路作程式轉譯,則概念便具有暫時性的存在,而環境空間幫助概念與知識間推演的儲存,之後可應用於知識庫的建立。
In this thesis discusses the design rationale of creative design. C-K theory, which has benefits as a design rationale tool, but it need to expand and update. In this reason, this thesis adopts Environment Space of CKE theory and some of logic process like analogy and abduction. Then the design rationale has 11 operators, and application of this theory to explain the rationale of creative design cases. Furthermore, this thesis uses CLIPS to coding design rationale and tries to seek more logical reasoning explanations. The results indicated that the environment can explain where their concept and knowledge comes from. Besides, some logical process like analogy and abduction should include in deduction. On the other hand, creative design can be more rational by describing the design rationale, and if design rationale translates into some action language than concept should assumed to have a “temporary” logical status, moreover, the environment space can help concept and knowledge to save and to build knowledge base in the future.