透過您的圖書館登入
IP:3.19.56.45
  • 學位論文

為具有多層次世界結構的敘事建模

Modelling Narrative with Multiple Narrative Levels

指導教授 : 蘇豐文

摘要


在這篇論文中,我們指出現存的故事生成方法缺少了「多層敘事」(narrative level)的概念,並希望設計一個較為汎用的理論來描述且能與現存方法整合應用。我們首先介紹「真實感與戲劇張力」的兩難,並說明這兩者是如何得以相容;這個結果讓我們得到一種看待虛構性的方法,此即是我們理論的一項基礎元素—「重述關係」(re-describing relation)。繼續展開重述關係,我們可以看到兩個關於媒體對人產生的印象(depiction)的重要觀念:「世界」及「分析性描述」;我們用這些概念設計了形式化的方法,並試著形式化四個常見的修辭手法,最後再試著為 Alfred Noyes 的短篇故事"Midnight Express"建模。

並列摘要


In this thesis, we pointed out the lack of the concept of narrative level in existing works of story generation and aimed at devising a general theory for it that can be fused with the existing works. Started from a dilemma of "balancing reality and dramatic effects", we showed how the ideas are compatible, and it leads to a conception of fictionality, which is our fundamental element – extit{the re-describing relation}– of the theory. Manifesting the re-describing relation, it shows two important concepts: extit{world} and extit{analytic description}, we then derived the formalization from them, and applied on modelling four common rhetorical devices and a short story "Midnight Express" by Alfred Noyes.

參考文獻


[1] James R Meehan. Tale-spin, an interactive program that writes stories. In Ijcai, volume 77, pages 91–98, 1977.
[2] Douwe Terluin. From Fabula to Fabulous: Using Discourse Structure Relations to Separate Paragraphs in Automatically Generated Stories. PhD thesis, Ph. D. thesis, 2008.
[3] Mark O Riedl and Robert Michael Young. Narrative planning: Balancing plot and character. Journal of Artificial Intelligence Research, 39:217–268, 2010.
[4] Yun-Gyung Cheong and R Michael Young. Suspenser: A story generation system for suspense. IEEE Transactions on Computational Intelligence and AI in Games, 7(1): 39–52, 2014.
[5] Vincenzo Lombardo and Antonio Pizzo. Ontology–based visualization of charac- ters’ intentions. In International Conference on Interactive Digital Storytelling, pages 176–187. Springer, 2014.

延伸閱讀