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  • 學位論文

以 Kinect 製作的虛擬打鼓訓練系統

A Virtual Drum Training System using Kinect

指導教授 : 王佳盈

摘要


本論文提出一個基於 Kinect V2 的虛擬打鼓訓練系統。該系統使用 Kinect V2 來檢測人體骨骼和手部的動作,並使用 Processing 3 這個軟體來 創建虛擬鼓,最後結合兩個部分與一些演算法來實現虛擬打鼓訓練系統。 系統提供三種操作模式:教學模式,練習模式和指導模式。 在教學模式下, 系統將通過圖示來引導用戶執行正確的擊鼓動作。在練習模式下,用戶可以 自由練習。最後在指導模式下,系統將使用適當的提示來引導用戶完成整首 歌曲的擊鼓演奏。我們希望這個虛擬的打鼓系統可以用來幫助孩子們學習 如何正確地打鼓。

關鍵字

虛擬鼓 Kinect Processing

並列摘要


This thesis proposed a virtual drum training system by using Kinect V2. The hardware Kinect V2 is used to detect human bones and hand movements. The software “Processing 3” is used to create a virtual drum. Finally, we combined these two parts with some algorithms to implement a virtual drum training system. The system provides three operation modes: tutorial mode, practice mode and instruction mode. In the tutorial mode, the system will guide the user to perform the correct drumming action through the guided pattern. In the practice mode, the user can practice freely. In the instruction mode, the system will use appropriate prompts to guide the user to complete the drumming performance of the entire song. We hope this virtual drumming system can be used to help children learn how to play drums correctly.

並列關鍵字

virtual drum Kinect V2 Processing

參考文獻


[1] F Bering Shannon Rae, W Famador Sandra Mae, “Virtual Drum Simulator Using Computer Vision,” Proceedings of the 4th IIAE International Conference on Intelligent Systems and Image Processing 2016. [2] Kinect.[Online].Available. https://zh.wikipedia.org/wiki/Kinect. [3] Processing[Online].Available. https://zh.wikipedia.org/wiki/Processing

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