透過您的圖書館登入
IP:13.58.137.218
  • 學位論文

走進童話中的奇幻世界 愛麗絲夢遊奇境二次創作 瘋帽之家特展

Walk into the fantasy world of the fairy tales Re-creation of Alice's Adventure in Wonderland Mad Hatter’s House exhibition

指導教授 : 陳文亮

摘要


在電影、戲劇或是動畫、漫畫之中,在正式開始製作之前會先以分鏡進行整體的規劃,從場景運鏡、畫面構圖、角色對白、聲音效果都會在分鏡中進行模擬,而分鏡就詮釋了一部作品的各種規劃內容。一場有故事性的展覽,和電影、戲劇一樣會有多個不同的場景,在不同的場景之中會有不同的展示內容與活動的發生,而其中的參觀者們也會有不一樣的事件必須依照展覽規劃去執行,本研究即是以其內容結構與電影等作品的相似性為基礎,以分鏡的方式對展示設計做分析以及規劃,並以創作作為研究的呈現輔助說明分鏡在展示設計之中的應用與詮釋方式。 本次的分鏡研究創作,以路易斯.卡羅(Lewis Carroll,1832~1898)的《愛麗絲夢遊仙境》做為基礎,《愛麗絲夢遊仙境》是全世界著名的兒童文學作品,其中包含了對於奇幻空間的想像以及對現實世界的批判,文字與圖畫之間建構出了維多利亞時期兒童奇幻文學的重要一頁。《愛麗絲夢遊仙境》的故事傳遍全球,世界各國都有相關的改編、再創作,以《愛麗絲夢遊仙境》為創作要素,重新演繹,如何找到切入點,詮釋故事,成為了一門重要的課題。本研究以對童話故事的二次創作轉化為展示空間為創作主題,透過對《愛麗絲夢遊仙境》的背景及故事內容研究,以及對相關案例的解析,找出其中的角色與時代背景的關聯,並以此為創作的切入點,加以創作出全新的故事與展覽《愛麗絲夢遊仙境》-瘋帽之家特展,並運用分鏡的方式,將整體規劃內容進行整理歸納。

並列摘要


Before a formal production of a film, drama, animation or comic, people made story broad to carry out the overall planning. Story broad interprets all kinds of planning contents including camera movement, film composition, actor dialogue, and sound effects. An exhibition with stories is just like movies or dramas, there will be numbers of different scenes, and in different scenes, different display contents and activities take place. The visitors have to fellow the planning of the exhibition, and perform different events. This study is based on the similarity between exhibition’s content structure and film and other works. This study tries to show analysis and planning with story broad. With a creation work as an auxiliary instruction, this study explains the application and interpretation of the story broad in the exhibition design. The study and creation of the story broad is based on" Alice’s Adventure in Wonderland "written by Louis Carlo's."Alice’s Adventure in Wonderland" is a world famous children's literature, which contains the imagination of the fantasy world and the criticism of the reality world. The text and pictures inside compose an important page of the Victorian children's fantasy literature. "Alice’s Adventure in Wonderland" spread throughout the world. Everywhere in the world has adaptation or re-creation about this story. If someone wants to use "Alice Adventure in Wonderland" as a creative element, and re-interpretation it, how to find a different entry point to explain the story, has become a subject can be discussed. This design’s theme is to transform the re-creation of the fairy tale into the display spaces. Through the study of the background, the story, and the analysis of the relevant cases, finds out the relationship between the role and the era of Victoria. As a entry point for the creation, to create a new story and exhibition. Try to turn the well-known story into a simple picture book through the concept of transformation, materialize and specialized the imagination of the spaces in "Alice’s Adventure in Wonderland".

參考文獻


陳靜玉 (2012 ) 《繪本應用於生活用品之創作-以幾米繪本為例》。創新設計研究所碩士學位論文
Henneke, Nikki J(1979). A Case for Personalization within the Built Environment. (JID)5, No.1, pp.30-33.
Jennifer A.Veitch(1993). End Users'Knowledge, Beliefs, and Preferendes for Lighting (JID)19,No2,pp15-26.
Kapalan, Archie(1993). Pregnancy and the Work Environment. ﹙JID )19, No.2, pp.38-40.
許婉婷 (2009) 《論《愛麗絲漫遊奇境》與《鏡中奇緣》中空間的多重意涵中空間的多重意涵》。國立台東大學兒童文學研究所碩士論文

延伸閱讀