本研究旨在探討虛擬教具融入教學對國小二年級學生位值概念的學習成效。研究者透過萬用揭示板,設計位值概念教學活動,對就讀桃園縣某國小位值概念學習困難的三名二年級學生進行教學,研究方法採單一受試研究方法之跨受試多試探設計(single subject multiple probe across subjects design),以研究對象在位值概念測驗的答對題數作為指標,將所得資料以圖表方式呈現,並進行視覺分析以瞭解其學習成效。 研究結果顯示如下: 一、虛擬教具融入教學對學生之位值概念學習有明顯的立即成效。 二、虛擬教具融入教學對學生之位值概念學習具有維持成效。 最後,根據研究結果與發現,提出若干建議,以作為教師教學改進與未來研究之參考。
The purpose of this study was to examine the effects of integrating virtual manipulatives into remedial instruction of place value for second graders.This study used a Web-based virtual manipulatives, Magic Board, as an aid to design instructional activities for the use of teaching place value.Three place value learning difficulties second graders from a class of Taoyuan county participated in this study. This research adopted the single subject multiple probe across subjects design to examine the effects of remedial instructions. Evaluation of learning effects was based on the three subjects' scores on the place value tests. Research data was presented by the graphic method and analyzed by the visual analysis method. The results of this study were as follows: 1.Integrating Virtual Manipulatives into remedial instruction of place value had significantly immediate effects on improving test scores on the place value tests, for the three research subjects, 2.All three research subjects maintained their test scores on the place value tests. Finally, based on the findings of this study, suggestions for improving teaching and future research were discussed.