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  • 學位論文

虛擬實境於工程實務操作應用之研究

Study of Applied Interactive 3D Virtual Reality to Engineering Practical Operations

指導教授 : 朱紹舒
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摘要


三維虛擬實境技術的引入突破教學上時間或空間的限制,因此各種線上的互動式教學系統也隨之因應而生。因此使網路教學不再局限於電子書的形式,而提供更多互動性與融入感的學習方式。 學習動機是學習者獲取知識、掌握技術及發展能力的主要源泉。由於現今的科技不斷向上提升,所需要學習的技術也越來越廣泛;在提升學習動機的前提下,如何運用現有的科技,在最短的時間內完成學習是一項值得研究的課題。 本研究擬建構一套虛擬資料蒐集切換儀器訓練平台,其中包含一組嵌入模組和三種感測器。透過虛擬訓練平台,使學習者能藉由網路進行實務操作訓練,在無時間及空間的限制條件之下,使操作者能夠達到對儀器快速上手,縮短訓練時間及激發使用者的興趣為目的。

並列摘要


The technology of 3D virtual reality breaks the limitation of time and space for learning skills. Thus, many training on-line interactive systems were to be generated. The learning skills are not only confining to the form of on-line e-books but also providing many other option ways by the immersion and interaction learning. Learning motivation is mainly fountain to acquire the knowledge, to master the technology and to develop the ability of leaner. Today, students are needed to continuously promote themselves and to improve their learning skills because of extensive and modern technologies. Base on the hypothesis of learning motivation, how to apply the modern technology and to shorten the learning period time duration is needed to be study. In this study, a virtual Data Acquisition/Switch Unit training platform is built. The user can easily operate an apparatus through the internet without to be confined by the time and space. Due to this convenience, the objective of practice will make perfect, the training time will be economized and also the users will encourage they interested.

參考文獻


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