設計是沒有最佳解的開放式結局,設計中的每個意向性(Intentionality)都受到設計者的身體經驗、認識論和基地條件的不同產生差異,而譜記作為意向性的載體,將無形的理論、經驗「轉譯」成存在的實體,透過將內部與外部的經驗整合,找出決策的方式。 本文拆解設計過程,始於觀看,再透過捕捉(Capture)、施為(Perform)兩種不同邏輯的方式生產譜記。 第一章思考我們從甚麼視角觀看影響了我們的設計,第二章則回顧操作譜記的方法-框景(Enframing)、圖解(Diagramming)、原型(Prototyping)、組構(Composing),分析如何透過這些工具理解環境,或從設計的嘗試中得到譜記的線索。第三章則透過比較兩個案子思考譜記與設計的關係。第四章歸納過往對設計的詮釋經驗,思考譜記的生產怎麼提供設計的線索,使決策顯影,提供讀者一種閱讀並切入設計操作的方法。
There is no optimal solution while designing which makes it regard as an open-ended process. Each of intentionalities while designing are affected by the designer ’s personal experience, epistemology, and site. Therefore, notation has become the medium of intentionalities. It translates the intangible theory or experience into existing objects. And finds out the way to make decisions by integrating internal and external experience. This thesis disassembles the design process, starting with seeing, and then through the capture and perform which are different ways in terms of logic to produce notation. The first chapter about how seeing affects our design. The second chapter reviews the method of operating notation-Enframing, Diagramming, Prototyping, Composing, to understand the environment. The third chapter compares two projects to realize the relationship between design and notation. In Last Chapter, try to summarize the experience of design operation.Thinking about how notations provides clues to design, and provide readers with a way to read and operate design.