透過您的圖書館登入
IP:18.223.160.61
  • 學位論文

運用虛擬筆刷產生皺紋效果於虛擬布料

Wrinkle/Fold Generation Using Virtual Brush for Virtual Garments

指導教授 : 黃世強

摘要


無資料

關鍵字

布料模擬 球體碰撞 皺紋 厚度

並列摘要


無資料

並列關鍵字

Cloth Simulation Sphere Collision Wrinkle Thickness

參考文獻


[BW98] David Baraff and Andrew Witkin. Large steps in cloth simulation. In
techniques, pages 43–54. ACM, 1998.
[HH98] P Howlett and W. Terry Hewitt. Mass-spring simulation using adaptive
non-active points. In Computer Graphics Forum, pages 345–353. Wiley
generation for three-dimensional virtual garment prototyping. Textile

延伸閱讀