透過您的圖書館登入
IP:3.145.154.185
  • 學位論文

COSPLAY日本ACG人物之線上、線下人際傳播關係研究

Research on the Online and Offline Interpersonal Communication Relationship of Cosplay Japan ACG Characters

指導教授 : 郭昭蘭 平澤佳代
若您是本文的作者,可授權文章由華藝線上圖書館中協助推廣。

摘要


本研究主要探討COSER在COSPLAY活動的人際傳播關係狀況,以網路COSER以及同人誌會場活動COSER共391位的受試者為研究的主要對象,主要的研究對象年齡層為16-25歲之間的COSER。透過問卷調查法進行樣本上的蒐集,並且將問卷的題目進行真實、網路兩大部分的人際關係因素分析,以及問卷題目的平均數、標準差分析人際關係集中的趨勢情況。最後使用因素分析摘取的因素層面做個人變項的差異分析,了解COSPLAY人際關係因素與個人變項、投入狀況的差異情況。 線上網路人際關係因素以及線下真實人際關係因素,分別萃取線下真實人際關係因素為:朋友間相互吸引、金錢成本與問題預防、親友的正向認知,線上網路人際關係因素為: 網路正向交流、網路相片交流、網路外拍邀約。 受試COSER們在問卷調查的回答狀況,可以發現個人背景之中家庭狀況以及ACG接觸頻率在真實人際關係因素之間,是沒有顯著性差異的區別。真實年齡、教育程度、Cosplay固定搭檔人數在真實人際因素之間則有比較多的顯著差異。 網路人際因素則是在家庭狀況以及ACG接觸頻的個人背景及投入背景中沒有顯著性差異的區別,而Cosplay固定搭檔人數的個人變項上有最多的顯著差異

關鍵字

人際關係 角色扮演 ACG

並列摘要


This study is mainly investigating cosplayers’ interpersonal relationships in cosplay activities by using the 391 test subjects from the Internet and doujin conventions cosplayers as the main study subjects. The age range of the test subjects is between 16 and 25 years old. By using the method of questionnaire sampling collection, the questions are separated into two categories of the real world and the Internet realm. The research further analyze the average and standard deviation of the questionnaire topics to understand the trend of interpersonal relationship concentration. Finally, this study uses the results extracted from factor analysis to make a difference analysis of personal variables, and understand the differences between cosplayer’s interpersonal relationship factors and personal variation and status of devotion. As the factors of online interpersonal relationships and offline interpersonal relationships are extracted , it showed that the factors of offline interpersonal relationships include mutual attraction between friends, supply of money and the cost, positive cognition of relatives and friends. Meanwhile, the factors of online interpersonal relationships include positive online interaction, online photo exchange, and invitation of photo-taking. According to the response of the cosplayers, we can see that there’s no significant difference in the personal background factors of family status and ACG related exposure rate. There’s more significant difference in factors such as level of education, age in real life, numbers of partners. In the factors of the internet interpersonal relationship, it does not show significant difference in the exposure rate of ACG related content and the devotion put into ACG related activities. The greatest variable exists in the numbers of the partners when participate in the ACG activity.

並列關鍵字

Interpersonal relationship COSPLAY ACG

參考文獻


中文部分
白超熠(2006)。Cosplay的視覺文化研究-一個後現代的文化論述。南華大學環境與藝術研究所碩士論文,嘉義。
孙颖娴、王希宾、李裴佳琦(2015)。Cosplay对大学生表现力的影响初探,科教导刊25期,頁170-171。
朱華瑄譯,Matt Hills著(2005)。《迷文化》。臺北:韋伯文化。
江信中(2002)。人際傳播學 : 人際溝通與關係。台北:風雲論壇

延伸閱讀