台灣的教育以從傳統填鴨式學習演進至數位學習的趨勢,而目前大部 分是以網際網路透過電腦來做數位學習的媒介,近年來隨著3G行動網路的 蓬勃發展,帶動了手持裝置(智慧型手機、平板),也改變了人們生活習慣。 因此我們認為未來行動學習會成為生活的一部分,透過手持裝置來學習也 會成為未來的趨勢,如何提升行動數位學習的動機以及找出影響行動數位 學習的因素是重要的研究議題。 本研究採用問卷調查方法,分析大學生使用行動數位學習工具的態度 與行為意圖。研究結果發現電腦自我效能會影響知覺有用性及知覺有用 性,知覺有用性、知覺有用性及知覺有趣性均會影響行動學習之使用態度, 行動學習之使用態度會正向影響使用意圖。本研究依據上述結論,深入討 論其管理蘊涵,針對行動學習實務,也提供具體的建議。
Education in Taiwan to rote learning trends in the evolution from traditional to digital learning, and now most of the Internet is done via computer-learning media in recent years, with the rapid development of 3G mobile networks, led the Hand-held Devices (smartphone, tablet), but also changed people's habits. Therefore, we think that the future M-learning will become a part of life, to learn through Hand-held Devices will become the trend of the future, how to enhance motivation for M-learning, and to identify factors affecting the operation of E-learning is an important research topic. This study used survey methods, college students as objects to analyze the attitude and behavior intention of using Hand-held Devices for m-learning. The results found that computer self-efficacy will affect the perceived usefulness and perceived usefulness, perceived usefulness, perceived usefulness and perceived fun of action will affect the attitude of learning, using mobile learning attitude will positively affect the intended use. In this study, based on the above findings, managerial implications are discussed and useful suggestions for M-learning practices are also provided.