本研究主要探討利用電腦模擬動畫以輔助國中物理教學之成效。主題單元的選擇為國中理化速度與加速為本研究之設計單元。以easy java simulation(ejs) 為開發動畫之工具。為了解模擬動畫輔助物理教學之學生學習成就改變情形,同時設計前後測學習單研究工具。為比較實施此模擬動畫教學與傳統教學的學習成效差異,同時安排授課之二班同學作為實驗與對照組來進行研究。 經統計分析後,得到以下結論: 1. 對抽象概念的現象與原理可藉由電腦動畫來模擬,將此原理具體呈現,使國中生易於了解。 2. 實施『速度與加速度』動畫模擬後,實驗組學生的前後測成績有顯著進步。 3. 綜合結論得到,實驗組學生的動畫模擬教學有助於物理抽象概念的理解。
The aim of this research is to study the effect of applying multimedia animation resources ,existed on the Internet, for the teaching of “Velocity and Acceleration” of physics in junior high schools. The animation multimedia resources were chosen by searching on the Web, and had been designed for teaching in the classroom to understand the influence of applying animation multimedia for the teaching of “Velocity and Acceleration”. The achievement of students before and after the class were analyzed by test-sheets, and assignments . Comparison was made on two groups of students , one was taught by assisting with animation multimedia and another was not. The result of the analysis reveals that. 1. The abstractive physics ideal or complicated phenomena can be illustrated by applying animation multimedia to enhance the understanding of students. 2. The group of students taught by assisting with animation multimedia have shown better achievement than that taught without assisting with animation . 3. It is concluded that the animation multimedia has demonstrated significant effect to assist teaching of “Velocity and Acceleration”.