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迪士尼動畫中的丑角表演

Acting for Clowns in Disney Animation

摘要


如何抓住觀眾的注意力一直是動畫界相當關注的議題,而最好的方式之一是仰賴有趣的角色性格。有動畫王國之稱的迪士尼,其每部(動畫)長片也幾乎都有丑角,甚至比主角更爲搶眼,讓人記憶深刻。有趣的丑角人物,除了能襯托出男女主角的端莊正經之外,也會讓故事更活潑吸引人。然而迪士尼並不滿足於搞笑的層次,進而在作品中注入藝術的感性,爲各類型的丑角設計特有的動作模式與肢體語彙。 本文目的是分析迪士尼在丑角表演與動作設計上慣常使用的手法和策略。筆者將從三個面向分別探討:包括(一)突顯丑角人物的動物性,以特定動物形象將人物小丑化;(二)讓丑角的意圖與行動適得其反或處處掛空,造成令人噴飯的肢體災難;(三)設計一些如追、趕、打鬥等精彩、高度美化的「拉其」(Lazzi,喜劇動作橋段和戲法),讓丑角在其中能表演得更亮麗搶眼。

並列摘要


How to attract viewers' attention has been a perennial concern in the business of animation. One of the tricks to success is to rely on interesting characterization. The kingdom of animation, Disney, has resorted to clowns almost in each of its full-length features. Sometimes, clowns even upstage the protagonists. Nevertheless, Disney animations do not settle in burlesque. They invest the characters with artistic sensibility, designing specific action modes and body vocabulary for different types of clowns. This essay aims at analyzing Disney formulae of clowns' body movements. I intend to explore three aspects: 1. exaggerated animal analogy which turns characters into clowns; 2. hilarious body catastrophe which results from defeating the intention of clowns; 3. astonishing Lazzi, such as chasing, fighting, which offer clowns an edge in claiming our attention.

參考文獻


朱宗琪(1999)。喜劇研究與喜劇表演。北京:中國廣播電視出版社。
亨利‧伯格森著、徐繼曾譯(1992)。笑-論滑稽的意義。臺北:商頂文化。
約翰‧莫斯可、John Musker()。
Allan, Robin.(1999).Walt Disney and Europe Influences on the Animated Feature Films of Walt Disney.Bloomington:Indiana UP.
Auerback, Annie.(1998).Clowning Around.USA:Ddvance Pub.

被引用紀錄


高嘉聰(2009)。年輕消費者觀賞動畫之決策準則與評選〔碩士論文,長榮大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0015-1506200916165300
劉昀峰(2012)。電影院、電視頻道與線上收看平台作為動畫電影觀賞管道之區位分析─閱聽人資源角度之探討〔碩士論文,國立中正大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0033-2110201613495878

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