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應用行爲者互動分析模擬模型探討影響遊戲場兒童遊戲行爲之因素

Application of Agent-Based Simulation to Investigate Factors Affecting Children's Play Behavior on Playground

摘要


本研究藉由兒童在遊戲設施所構成之遊戲空間中的分佈情形,運用觀察並配合行爲者互動分析模擬軟體NetLogo建立兒童遊戲場之模型,以模擬方式探討影響兒童之遊戲設施使用情況的因素,藉以解決兒童研究難以用問卷訪談蒐集資料的問題。經由文獻回顧及現地觀察歸納整理出影響兒童遊戲設施使用行爲之因素包括「設施色彩及造型」、「設施連接及複雜性」、「運動機能類型」以及「遊伴聚集效應」等四大項,其中運動機能類型又依常見之組合式遊具的狀況區分出「攀爬」、「擺盪」、「溜滑」、「鑽潛」以及「懸吊」等五種機能。研究結果發現,影響設施吸引力之因素依其影響效果大小依序爲:「擺盪機能效應」、「溜滑機能效應」、「攀爬機能效應」、「設施連接及複雜性」、「設施色彩及造型」、「遊伴聚集效應」、「鑽潛機能效應」以及「懸吊機能效應」。

並列摘要


The importance of play for the mind and body of children has been confirmed in theories since the nineteenth century. The playground provides a space for children to play. However, it is the facilities within the playground that are most crucial. Many factors could influence children's play behaviors of facilities within the playground. In the past, many studies have attempted to determine such factors in different ways. It is difficult to collect data from children by interview or questionnaires because their cognition development and ability to express them selves is not fully developed. This study used NetLogo to build a simulation model of a playground, and attempted to investigate the influence factors of children's play behaviors of facilities through their distribution on playground. The results of this study showed that children move to the facility, which is most visually attractive. The factors affecting the attraction of playground facilities are ranked according to their attractive effect, they are ”swing” function, ”slide” function, ”climb” function, ”complexity”, ”color and shape”, ”crowdedness”, ”tunneling” function, and ”hang” function.

參考文獻


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