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虛擬實境系統的使用者介面設計研究-以建築工程模擬為例

The Study of User Interface Design in the Virtual Reality Environment-An Example of Architectural Construction Simulation

摘要


本研究主要探討虛擬實境應用在建築工程模擬時使用者介面設計之研究。本研究從使用者操作介面之觀念來分析虛擬實境系統之設計問題,瞭解虛擬實境中使用者與虛擬環境之關係以及物件之聯結關係與場景之設定,並建立以虛擬實境語言(VRML)與JAVA程式語言的整合模擬系統。並以辦公建築為例探討應用虛擬實境技術模擬建築施工性評估或作業程序模擬中使用者介面之需求。將帷幕牆構造與施工機具如塔型吊車與施工電梯以VRML建構三維物件模型,並利用虛擬實境之技術聯結到資料庫作為即時模擬操作。研究結果顯示虛擬實境的特性可以界定四種使用者介面方式以幫助建築工程模擬之操作。

並列摘要


This research is to study the architecture and construction simulation by virtual reality, and build an integrated simulation system with VRML and JAVA. This research analyzes the design problem of VR systems from the user interface points of view, and studies the relationship between users and the virtual environment. the linkages among objects and scene settings. The curtain wall details and construction equipment are modeled and linked with database for real-time simulation. An office building is also simulated to explore the feasibility of applying VR in construction. The results indicate that four types of user interfaces in VR can be defined and used in assisting construction simulation.

參考文獻


Bertol, D.(1997).Designing Digital Space - An Architect's Guide to Virtual Reality.Wiley-Science.
Chiu, M. L.(1997).Proceedings of The Seventh International Conference on Computing for Civil and Building Engineering (ICCCBE), Vol. 1.Seoul, Korea:Techno-Press.
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Mitchell, W.(1995).City of Bits: Space, Place, and the Infobahn.MIT Press.
Retik, A., Shapira, A.(1999).VR-based planning of construction site activities.Automation in Construction.8

被引用紀錄


陳煜璋、吳佳純、楊珮琪(2019)。探討使用虛擬實境對看屋意圖之影響管理資訊計算8(),62-72。https://doi.org/10.6285/MIC.201908/SP_02_8.0006

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