Not until January 16, 2002 did Taipei Bank officially launch the first ”good causes” lotto game in Taiwan. The overheating lotto mania during the introducing period induced the intensive discussion concerning the existence and management of lottery game. However, Taipei Bank now has to introduce promotion activities to increase lotto sales because the lotto fever is cooling down. This paper employs regression models to examine the impacts of time, rollover, jackpot, and expected lotto price on lotto sales, and to analyze the marketing effects and implications. The empirical results show that the factors of Lunar New Year, promotion activities of higher jackpot, rollover, and expected price of lotto have positive impacts on lotto sales, while the factor of time has the converse. The marketing implication for future product strategy from the empirical results is that, to increase the lotto sale, Taipei Bank may need to change the current specifications or introduce a new lotto game by allowing a higher probability of rollover, a higher expected jackpot, and a lower expected price of lotto. The design of the new 6/49 lotto is the same as what this study proposes.