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促發數位設計學生想像的心理因素及其影響

The Psychological Factors of Imagination Stimulation for the Students in the Field of Digital Design

摘要


本研究針對數位設計領域,探討促發學生想像的心理因素,以及這些因素在不同設計階段產生影響的差異與歷程。本研究針對學習心理與想像相關的五個因素設計問卷工具,並將數位設計流程分為:前製、製作,與後製等三個階段進行施測。研究結果發現:「做中悟」是平均影響學生最高的因素;「促發動機」與「情緒感受」則在初始階段影響較為顯著,接著隨之趨緩;「自我效能」則從設計的第二階段起其影響逐漸提升。研究總結顯示,學習心理的五個因素對數位設計者的想像促發有互異作用,並隨階段不同而顯現影響程度的排序差異。

並列摘要


This study aims to explore which psychological factors are profoundly stimulating imagination in the field of digital design and how these factors work during different design phases. We designed a questionnaire according to the five psychological factors of learning and investigated the students' opinions. In addition, we divided the design process into three phases: Pre-production, production, and post-production. The study's results indicated that being inspired by doing is the most profound factor that stimulates the imagination in the field of digital design. Next, the two factors of facilitative motivation and emotional sensibility influence the sparking of the imagination during the initial phase and with a lesser effect during the second and third phase. Finally, the self-efficacy factor profoundly influences the imagination's operation during the second phase. To sum up the results, we reveal that the five psychological factors explored have different effects on stimulating the imagination and on each design phase as well.

參考文獻


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被引用紀錄


陳建誠(2017)。設計師對智慧化居住空間的設計思考與設計策略〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/cycu201700207
戴聖哲(2012)。影響藝術設計領域大學生想像運行的環境與心理因素的案例探討〔碩士論文,元智大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0009-2801201415004949
游亮輝(2012)。數位媒體設計系所學生創造力的影響因素與其作用〔碩士論文,元智大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0009-2801201415011144

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