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應用消費者接受模式探討手機應用程式服務之再購意願

Why Do People Continue to Use Application Service?-Applying Consumer Acceptance of Technology Model

摘要


隨著智慧型手機的快速成長,手機應用程式服務創造出新的商機。蘋果公司應用程式商店(App Store)自2008年在網路上開張以來,上線兩個月就寫下一億次下載的驚人紀錄,一舉開創出手機應用服務龐大的商機,也成為世界最大的流動應用平臺。本研究參考Kulviwat等人之消費者科技接受模型,增加認知面的知覺價格變項,以整合性觀點,探討認知面及情感面因素對手機應用程式服務(以蘋果公司的App Store為例)使用態度及再購意願的影響。經相關文獻之理論探討,建立研究假設,以臺灣地區擁有iPhone手機且購買過手機應用程式服務之使用者為問卷填答的對象,回收有效問卷176份。本研究之發現如下:一、使用態度對再購意願有正向的影響。二、認知面的知覺有用、知覺易用、知覺價格及情感面的愉悅、喚起對手機應用程式服務的使用態度均有顯著正向的影響,其中影響最大的因素是知覺價格。三、知覺易用會正向影響知覺有用,證實知覺易用對使用態度有直接影響外,也可透過知覺有用對使用態度產生間接影響。最後,本研究結果將對經營手機應用程式服務的相關廠商及程式設計者提出具體建議。

並列摘要


The rapid growth in smartphone penetration has clearly helped mobile commerce to gain increasing acceptance amongst users. The App Store has been more successful than anyone could have ever imagined. This study explores the potential of a consumer technology acceptance model and integrated cognitive and emotional factors in examining structural relationships among mobile application services characteristics, the use of attitude and repeat purchase intention for App services. Through an online survey method, the 176 valid questionnaires obtained from Taiwan users of a mobile application services identified perceived m-commerce characteristics consisting of four factors: perceived usefulness, perceived ease of use, perceived price, pleasure, arousal, and dominance. Through empirical analysis, this study found that repurchase intention will has positive influence, whereas the perceived usefulness, perceived ease of use, perceived price and emotional side of pleasure and arousal of the use of mobile application services have significant positive impact on the usage attitude. The most influential factor is the perceived price. Managerial implications for practitioners and researchers are discussed in the context of m-commerce.

參考文獻


Apple Inc. (2011). Apple's App Store Downloads Top 10 Billion. Retrieved March 07, 2011, from http://www.apple.com/pr/library/2011/01/22appstore.html
(2011)。憤怒鳥Angry Birds產值達2億4千8百萬美金。華商世界。10,16。
朱婉寧、彭慧明 (民100年5月14日)。手機迷打憤怒鳥養出新富豪。聯合報。
Gartner. (2010). Gartner Identifies the Top 10 Strategic Technologies for 2011. Retrieved March 07, 2011, form http://www.gartner.com/it/page.jsp?id=1454221
Gartner. (2010). Gartner Says Consumers Will Spend $6.2 Billion in Mobile Application Stores in 2010. Retrieved March 07, 2011, form http://www.gartner.com/it/page.jsp?id=1282413

被引用紀錄


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梁欣芸(2014)。行動口碑與消費者App下載意圖之關係〔碩士論文,淡江大學〕。華藝線上圖書館。https://doi.org/10.6846/TKU.2014.00856
陸盈紫(2016)。APP知覺價值與APP購買意願之關係研究-以使用動機為干擾變數〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/cycu201600498
賴威鴻(2014)。以方法目的鏈探討中高年齡者使用LINE之因素〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/cycu201400942

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