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  • 會議論文

「科技活動設計的觀察研究」-氣墊車活動的觀察研究

An Observation Research of Technology Activity Design-Making a Hovercraft

摘要


偏重對學生傳遞事實性的知識,學生就沒有機會學到活動背後所需要的統整知識與科技知能。科技創意的活動可增進學生學習的興趣,並培養其創造、創新的能力,讓學生所得到的更多,印象更深刻。本研究以氣墊車活動爲實例,採用質性研究法,以深入訪談來蒐集資料做文本分析;研究目的在引導學生從做中學,將許多已知的科學原理,運用在設計解決問題上,培養學生動手操作的能力。研究中並採用協同教學,及學生分組合作的方式來提昇教學效率及學習效果。

並列摘要


Overemphasizing on the instruction of actual knowledge usually causes students to lose the opportunity to learn the systematic and technological capability needed in the learning activity. The activity of technology innovation can attract students' interest on learning, cultivate their ability of creativity and innovation, and let them learn more and be more impressed. In this research, the activity of air cushion car fabrication is taken as an example. Applying the qualitative research method, and collect the materials for context analysis through deep going interview. The purpose of research is to lead the students to learn from making, and apply the scientific principles in the design and problem solving, such that the capability of physical operation can be trained. The coordination of teaching and grouping of students is also adopted in this research to increase the teaching efficiency and learning performance.

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