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Relating Innovative 2D Ideas into 3D Garments, in Terms of Structure, Using 'Sculptural Form Giving' as an Intermediate Step in Creation

二維服裝畫轉換至三維雕塑結構的步驟路徑探討

摘要


本研究目的在建構一新的服裝設計方法,解決平面設計稿實現到立體結構的雕塑模型當中,二維設計轉化至三維模型時所損失的設計要素、扭曲與失真的問題。先藉由文獻探討建築設計模型構成方法當中二維與三維的設計要素,應用在服裝設計立體模型構成的轉化實驗。再利用設計圖與人台之間的比例,計算身體與服裝之間的平面空間係數,以服裝設計版型繪製的方法繪製此係數成為平面版型,並組合版型成為立體的鬆份量,構成符合設計圖造型的立體模型。本研究已在裙子造型設計上,測試過多種簡單幾何圖形及複雜造型,成功建構一全新的服裝設計模型轉化路徑,未來將提供服裝設計師一種以三維模型方式表達其設計圖的造型概念的新型設計方法。

並列摘要


This research focuses on finding a fashion design methodology to reliably translate innovative two-dimensional ideas on paper, via a structural design sculpture, into an intermediate model.The author, both as a fashion designer and a researcher, has witnessed the issues which arise, regarding the loss of some of the initial ideas and distortion during the two-dimensional creative sketch to three-dimensional garment transfer process. Therefore, this research is concerned with fashion designers engaged in transferring a two-dimensional sketch through the method 'sculptural form giving'.This research method applies the ideal model of conceptual sculpture, in the fashion design process, akin to those used in the disciplines of architecture. These parallel design disciplines share similar processes for realizing design ideas. Moreover, this research investigates and formalizes the processes that utilize the measurable space between the garment and the body, to help transfer garment variation and scale.In summation, this research proposition focuses on helping fashion designers to produce a creative method that helps the designer transfer their imaginative concept through intermediate modeling.

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