透過您的圖書館登入
IP:18.216.190.167
  • 學位論文

資訊科技融入國中視覺藝術創新課程之研究

Applying the Information Technology on Innovative Curriculum of Visual Arts in Junior High School

指導教授 : 林劭仁

摘要


現今國中視覺藝術教學著重在技能學習與欣賞為主的教學方式,研究者在視覺藝術教學的實務經驗中發現,由於資訊科技的進步,視覺藝術教師是否能跳脫畫紙、顏料、畫筆等傳統媒材的教學方式,藉由資訊科技等特質來調整視覺藝術教育的教學內容,以因應現今課程改革與資訊科技的時代潮流,提供學生多元化的學習方式,並善用現代資訊科技來輔助教學,提高教學效能,以增進學生視覺藝術課程學習的品質。 本研究以行動研究法探討資訊科技融入國中視覺藝術創新課程的發展,課程設計結合「擴增實境」等概念,發展更多元的創作的方式。 本研究結論如下: 一、 學生對於資訊科技融入視覺藝術教學的影響,其研究調查表結果均呈「非常同意」,另外開放式問題結果內容中也顯示學生非常喜歡這樣的學習方式,且認為對輔助學習是有幫助的。 二、 資訊科技的融入,解決原先學習興趣低、且對傳統視覺藝術課的刻板印象等問題。多數學生認同在「空間概念」這個單元中,透過擴真實境的模擬可幫助原先對平面空間的抽象想像。 三、 資訊科技改變傳統的創作方式,使大部份的學生在此獲得不少自信,藉由軟體操作的易更改性、與多元創新等特效,做更大膽的嘗試或調整,滿足在創作上的成就感。

並列摘要


The teaching methods in Visual Arts in Junior High School nowadays emphasis on skill learning and art appreciation. Depends on the development of technology, researcher focuses on whether Visual Arts teachers can think outside the box of the traditional teaching methods, such as using the drawing papers, pigment and painting brushes, but adjusting the teaching contents of Visual Arts by technology in order to respond to the curriculum innovation and to catch up the trend. In addition, in order to improve the quality of learning in Visual Arts, we provide students multiple learning methods, and take advantage of modern technology which can assist and raise up the teaching efficiency. To develop the better multiple creating methods, this research bases on The Action Research to discuss the concepts of the development of innovative curriculum of Visual Arts in Junior High School and the curriculum with Augmented Reality. Research Conclusions: 1. Students all “extraordinary agree” with the impact of Visual Arts with informative technology. In addition, it also shows in the open type questions that students like this kind of learning mode very much and believe that this mode does help to the assisted learning. 2. With the technology, the problems such as the low aspiration in learning Visual Arts and some traditional stereotypes can be solved. Most of the students agree that in the chapter ”space concept ”, it helps to imagine better the flat space through the simulation of Augmented Reality. 3. Technology has changed the traditional creating methods to a whole new page, and also increase the self-confidence of students in this area. Depends on the special effect such as the modifications of software- operating and the multiple innovation, teachers can have bolder try or adjustment to satisfy the fulfillment in creation.

參考文獻


王全世(2000)。資訊科技融入教學之意義與內涵。資訊與教育,80,23-31。
史美奐(2004)。教師創新課程的類型與可能。課程與教學季刊,7,1~14。
黃心怡(2006)。視覺創意教學提升國中學生創造力之行動研究。淡江大學教育科技學系碩士論文,未出版,台北。
溫明正 (2000a)。資訊科技融入各科教學之應用。教學科技媒體,50,64。
溫明正(2000b)。跨世紀網路教學之探討。師友,396,10-16

延伸閱讀