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  • 學位論文

“Misty”3D動畫作品創作論述

An Essay on the creation of 3D Animation “Misty”

指導教授 : 李道明

摘要


摘 要 Misty的概念,為表現一個人本身所擁有的不同情緒,例如憂鬱、快樂、生氣等等情緒的表現。在學理上,情緒被視為一種「當事人與環境互動關係」的反映。在本畢業製作作品中將這些不同情緒化為故事裡的主角,並且表現在劇本,進而發展到電腦動畫的世界裡。  Misty是主角的名字,在故事中她同時是憂鬱、高興等不同的情緒。每到一個塔後,會因為每的塔的結構或是空間的不同,影響著她轉換不同的情緒。  場景是位於天空的空間,這個空間是主角的潛意識,裡面許多不同的高塔,為轉換主角不同情緒的關鍵點。塔跟塔之間都有著列車軌道相連結,角色透過列車移動。故事的重點在於同一角色以不同情緒來進行故事發展,透過點(塔)對點(塔)的方式,來描述主角情緒之間的轉換。 表現形式上面,以3D電腦動畫的製作方式為主,其中除了考量到在作者目前所掌握的技術以3D繪圖軟體最為熟練之外,在3D繪圖軟體的製作上並不會有太多的限制,可以進行天馬行空的想像以及製作。剪輯完成後的作品將能同時擁有影像以及聲音的表現,更能表現故事本身的意涵。

關鍵字

3D動畫

並列摘要


Abstract The concept of Misty’s story is to present the different emotions of an individual such as melancholy, happiness, anger, and others. Theoretically, emotions are considered as the reflection of “interactive relation between the person and the environment”. In this graduation project of mine, I am turning all these different emotions into the leading role in the story and present all these in the script of this article. Furthermore, all of these are then to be developed into the world of computer animation. Misty is the name of the leading role. In the story, she is going to play the roles of melancholy, happiness, and other different emotions. Whenever after a tower, can because of each tower structure perhaps the spatial difference, affects her to transform the different mood.   The set resembles the space in the sky. There are tall towers of different styles in the set. This space is Misty's subconscious. Inside many different high towers, for transform the lead different mood the key point, The tower all has the train track with the tower between to link, the role penetration train moves. The story key point lies in the identical role carries on the story development by the different mood, Through the method of one spot (tower) to another (tower), Describes between the lead mood transformation. In the form of expression, 3D computer animation is used as the main production method. The software is used not only considering writer’s proficiency in it but also for the reason of less limitation in the relevant graphic software for unrestrained imagination and production. Edited works will be having both visual and audio presentations as to optimize the result in expressing the meaning of the story.

並列關鍵字

MISTY 3D Animation

參考文獻


[2] Richard Williams (2004) 動畫基礎技法。台北:龍溪圖書。
[1] SIGGRAPHY 2000 (2000) L’enfant de la haute mer.
[4] Michael Dudok de Wit (2000) Father and daughter.
參考文獻
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