近年來的表演藝術中,經常運用多媒體技術來輔助演出的豐富度。許多科技的作品因為能創作視覺的新奇感、互動性、教育功能以及美化環境等特質,因此將科技藝術運用到表演藝術空間中,便之達到「跨領域多媒體」的潮流。數位媒材的跨界合作,讓創作者有更多的想像,也使互動性價值成為創作表現很重要的技術環節,其中又以多媒體劇場為大宗。 可視光通信系統開發的原意在於作為資訊傳輸之用,本研究以可視光通信系統作為表演之用,突破以往的應用範圍,成為藝術家與設計師的創作工具。本研究針對互動裝置介面設計與燈光藝術介入空間的探討,重點在於人該如何與燈光裝置做互動,尤其是將互動式裝置納入到燈光設計與環境空間當中,利用即時感測的原理,使舞者在空間中與藝術作品產生互動。讓科技藝術的主導權重回「人」的掌握,形成以人為本創造不可預期、無法重現的互動方式,也就是「由人所主導,不完美的創作形式」概念。
The performing artists use multi-media technich to enrich the performing in recent years. Using the interactive technology into performing makes the artists more creative and ambitious to build a cross-line multi-media stage to attract the audience into the theater. Therefore, the fancy digital media became the important part in performing to reach the goal of interaction, and priority in stage desgn. However, it is being concerned to return the digital interactive performing art back to the past when the humanity is far beyond the technology. Therefore, in this study we try to use the wireless communication system named the visual communication system which is taking the Visualble light as the transmition path to deliver the information to the receiver to be the interaction device. The dancer swings his body to touch the lights and create the sounds. The purpose is to discuss how the interactive device and the lighting art to intervene the space, and how the people become a medium to connect the artwork and the space to create a performing concept which cannot be predict and reproduce.