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  • 學位論文

實體環境中活動行為與情境資訊間的互動介面研究

An interactive interface senses contextual information existing in the physical space

指導教授 : 劉育東

摘要


科技的普遍化,讓資訊的提供與傳遞遍及整個世界,使我們在日常生活當中獲得便利與舒適。在此需求之下,因為越來越多的可用資訊產生,因此,情境資訊的使用概念從以使用者為導向之設計原則中被提出,透過心理學分析建立了情境與人類活動及行為間的重要關係。同樣地,將情境發展概念延伸至人機互動研究上,情境感知運算不僅能根據不同的使用者身分、環境屬性及行為變化特性,而提供不同的情境化資訊,進一步地亦能藉由預知場景故事內的使用者行為,先行一步自動提供具輔助性的情境資訊。 由於人機互動強調了利用針對人類行為模式的探討,創造出更直覺式的互動形式,因此,本研究藉由從過去各式不一樣的情境資訊使用案例進行收集與分析,企圖找出在資訊發送與接收上的互動方向特性,但也發現了雖然過去不管在理論、技術、介面規劃…等研究類型上,已有許多與情境感知相關的參考文獻,卻仍然缺少了一個能整合所有影響因素的資訊應用介面,透過這個介面更深入的討論情境感知應用上的互動因子,也藉此解決如何在資訊已飽和的限度內,適當的提供人們空間中無意圖性且自然而存在的情境情訊?並藉由人機互動設計將新媒材與新科技無形化地融入日常生活運用當中。所以,本研究的研究目的在於建立一個能融入現存實體空間設備之中的智慧裝置雛型-情境磚,透過裝置實作與場景模擬,進行建構與可應用模式的討論。情境磚雛型在設計上利用六角形蜂巢結構保留了磚塊應有的穩固性,並且各磚塊之間具有中介溝通介面進行訊號傳遞,人們可透過磚塊輕易地獲得其他空間的情境資訊,彷彿自己正處在情境發生的空間之內。在未來的研究中,將透過技術的改進與各種材料上的媒合實驗,增強磚塊的使用效力及使用性。情境磚具有高度應用的可能性,它的概念與設計原則將能擴展於各種不同領域之中。

並列摘要


The technology, nowadays, makes our life more convenient and more comfortable through providing every kind of information around the world. Because of more and more kinds of information we needed in our life, the notion of context with user-centre design framework was proposed based on psychology theory. Applied these concepts to assist Human-Computer Interaction (HCI) research, context-aware application is not only to give the contextualize information according to the users, environment, or human behavior but also to automatically provide auxiliary information fit in with scenarios by predicting user behaviors in advance. Based on the importance of human behavior analysis in HCI research, this paper discusses the property of interaction in sending and receiving direction with diverse cases. Although there have been lots of related researches in recent decade, it was still lack of an integrated interface to discuss the interaction factors on context-aware application and concern about how to merge the novel media and technology into our living space invisibly with the appropriate information display. Therefore, the objective of this paper is to propose a unit of contextual bricks that was applied for fully discuss the context-aware construction and application in practice. Prototype of contextual bricks preserved the characteristic of stability with cellular hexagonal structure, and each was designed with communicable construction. The people could get the contextual information from other spaces as seeing through the walls. In the future study, the completed suit of bricks will tend to be used effectively and easily through technical improvement and material experiment. The contextual bricks have high applied possibility and multiple developments in each kind of areas.

參考文獻


Streitz A. N. and Prante Th. (2003) Ambient Displays and Mobile Devices for Creation of Social
Benyon D., Turner P., and Turner S. (2005) Designing Interactive Systems: People, Activities, Conexts,
Beigl M., Gellersen H.-W., and Schmidt A. (2001) MediaCups: Experience with Design and Use of
Abowd D. G. and Mynatt D. E. (2005) Designing for the human experience in smart environments, in Cook
Wiley Interscience.

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