透過您的圖書館登入
IP:18.117.196.184
  • 學位論文

運用擴增實境暨室內定位技術發展一自我調整學習系統-以圖書館教育為例

Increasing the self-regulated learning effectiveness using augmented reality and indoor positioning technology

指導教授 : 黃天麒

摘要


本研究以自我調整學習理論為基礎,開發並設計一套運用於圖書館之自我調整學習系統,該系統簡稱(NO Donkey E-learning,NODE)。系統開發以自我調整教學循環模式為基礎,而設計出與每一循環過程中相對應之子系統,以求支持自我調整學習的四大屬性。本系統透過手機端之擴增實境與室內定位功能,於相機鏡頭觀看圖書館內現實場景,並在畫面上提供書籍位置導航及相關的虛擬教育資訊服務、學習路線等等,引導學習者進行有系統性地學習,另外於網站端進行自我監控,掌握學習進度,以訓練學習者之自我調整學習能力。 其研究在探討學生使用NODE系統後,以問卷所蒐集的資訊進行統計分析,探討學生之自我調整學習能力與系統自我調整學習之四個屬性的支持度,最後進行訪談學生深入瞭解學習心得。經由實驗的結果分析可得知,學習者認為NODE系統可支持自我調整學習的四個屬性,故本研究可協助學習者培養自我調整學習能力。

並列摘要


Based on the self-regulatory learning (SRL) theory, this study has developed and designed the NO Donkey E-learning (NODE) system applicable to the library-specified SRL system. The NODE developed on the basis of the SRL cycle has been used to design the respective subsystems corresponding to each respective process and support the 4 major SRL attributes.NODE enables learners to see the actual views of the library via the camera lens through the augmented reality and indoor navigation at the cell phone end and offers such services as navigation of bibliographical positioning (location of books) and bibliography-related intelligence (files / texts / info) of virtual education, thus directing (guiding) the learners to learn in a well-organized way; moreover, self-monitoring at the website end enables the learners to control their learning progress and helps train them to be capable of self-regulatory learning (SRL). The data collected by the questionnaire survey and processed by statistic methods explored the SRL competence acquired by the students using NODE and the support level to the 4 major SRL attributes; furthermore, the students were interviewed to gain an in-depth understanding of their afterthoughts. The outcomes prove that learners acknowledge that NODE is able to support the 4 major SRL attributes. It is thus inferred that NODE can assist learners in nurturing the SRL capability.

參考文獻


林坤政. (2007). 利用無線感測網路模組進行室內定位之研究. 成功大學電機工程學系學位論文, 1-88.
林景頎. (2006). 室內定位品質分析之研究. 成功大學電機工程學系學位論文, 1-71.
Shih, K. P., Chen, H. C., Chang, C. Y., & Kao, T. C. (2010). The development and implementation of scaffolding-based self-regulated learning system for e/m-learning. Journal of Educational Technology & Society, 13(1), 80-93.
Johnson, L. F., Levine, A., Smith, R. S., & Haywood, K. (2010). Key Emerging Technologies for Elementary and Secondary Education. Tech Directions, 70(3), 33.
Azuma, R. T. (1997). A survey of augmented reality. Presence, 6(4), 355-385.

延伸閱讀