3D電腦動畫發展已行之有年,而在渲染的呈現上則逐漸往兩方面發展,一是力求真實物理現象接近的渲染效果,另一則是表現特殊質感的非寫實渲染效果,雖然以當今3D動畫軟體的內建渲染系統也已經能呈現出非寫實渲染效果,但是大部分的動畫公司還是採用他們自己所編寫的渲染器或是市售版權昂貴的外掛渲染器使用,固本創作將以3DsMAX的ToonShader做為主要渲染器,用以輔佐本創作,嘗試其渲染器產生的效果。 而在創作方面,一方面將會以ToonShader作為創作動畫選擇,另一方面則以台灣的燒紙錢文化為主,自身家族的經驗為輔,創作出一部發生於民間三合院和天界上的趣味故事,並進而表現對於燒金紙習俗的省思和人性貪慾。 最終將會在論文中分享在使用ToonShade渲染動畫時,會遇上的各種問題,並且提供解決的方式,而使用ToonShader的整個過程,也會記錄在論文中,將經驗給傳承下去。
3D computer animation has been developed for many years, and the computer rendering is gradually to be appeared for two aspects. One is to seek to achieve the real physical phenomena close to rendering result, and the other is the performance of the special texture of the Non-Photorealistic Rendering. Today 3D software’s rendering system can show Non-Photorealistic Rendering. Animation compaie use their own renderer written or are very expensive commercially available plug-renderer. ToonShader 3DsMAX is the primary renderer for this creation of animation. In the animation”Express Delivery in Cloud” ,it talks about the culture of the burning Ghost Money in Taiwanese. We create a interesting story that happens in courtyard house , and reflection of human's greed. In the paper will eventually share in the use of ToonShade rendering animation, will encounter a variety of problems, and provide solutions to the way. While using ToonShader’s process will be recorded in the paper, the experience to be passed along.
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